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  1. E

    [Tinker's Construct] Aluminum Brass

    Ok, thank you. :)
  2. E

    [Tinker's Construct] Aluminum Brass

    Is there a way to separate aluminum brass into aluminum and copper? I accidentally combined them in the smeltery.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thank you, so much. You are doing this pack a great service. I hope it gets modified.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I think its because they may technically be animals, allowing them to spawn in daylight. Just a theory.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm not exactly sure.. maybe half slab every part of your base? So very annoying. :(
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    And what light level do they spawn in? It spawn in my house, fully lit. Is there a way you could modify that?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    As a hardcore player, I'm very curious on when dire wolves stop one shotting you. What is up with them? *cries as the world is deleted*
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Natura saplings are not being detected by the "You Sap" quest. :(
  9. E

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, I think its something with the actual worldgen, but I don't know how to test for it. I guess I can just keep making worlds and see if I keep getting it.
  10. E

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    Is this modpack still being developed? It sounds like a pack I can invest some time into!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Unfortunately, reloading the world did not fix the issue. Always my luck. I'll create a new world and hope it doesn't happen again.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Fudge... Looks like I'm going to have to wait for a new version of this pack to recreate my world. :(
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    (Also, I think I found a bug in the pack. I found a huge vein of blocks called "gt.blockores.0.name" and when harvested drop Iron Ore. The don't seem to have any texture.)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm having a little trouble finding the two diamonds I need for the bronze macerator. Any hints? (I usually try to find chests to find them, but nope, not this time.)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Looks like the modpack is up and running again. Thanks, Jason! :)
  16. E

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    That appeared to work, but I went from 512m PermGen to 1G PermGen.. will I encounter any issues with a permGen that size? I don't even recall entering these JVM args. Are these default to FTB now or did I get drunk and slip them in there?
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Hmm.. I can't seem to load my brand new world. Anyone else running across this?
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    [Apocalyptic BUG REPORT] The title screen says "Pathfinder 1.0.0"!
  19. E

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Do I install it to the FTBLauncher\InfiTech location?