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  1. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Sadly it's not. And, now I freak out. I simply removed those schematics from the folder.
  2. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Um..Ahhh... *quickly tries to remeber what changed in the update...* Here it is: Updated to 1.7.10 Added Presence footsteps, TFC-NEI Plugin, and Sound Filters various config tweaks changes to some mods [File Corruption]
  3. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    It was supposed to be resolved, and occasionally it works, but other than that it is still broken
  4. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    ore dictionary does not support liquids, only items
  5. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Somewhat, I've been using it for oreDictionary mostly. I need to get around to tweaking recipes so that all the mods work completly, but I can't do that until I fully understand where the pack is going
  6. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    There is a dedicated server for this pack, I need to talk with the owner about updating it to the new version. (there should be an option to download as server in the launcher) Trust me, it's more work than you think
  7. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Wong Forge version, will be fixed shortlyOK, the problem should be fixed now
  8. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I am pleased to announce that the updated pack is now on the launcher! Pack code "technofirma" (as before) version 2.1.0
  9. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I'd be interested to see what you come up with.
  10. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Basically, magic mods are pretty much impossible. The TFC-NEI plugin is in the version I submitted to FTB (wonder when they get around to actually updating it), and fastcraft I tested, but can not include as it does not allow for its use in modpacks
  11. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I've looked into the steampunkish mods, but they all seem to deal with mostly vanilla mechanics, so they would not fit (nor have much use) in Technofirma. As for something like Steve's Factory Manager, its a bit iffy. I might put it in if I can't find an addon for Open Computers that does the...
  12. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    More technology will be added, once I am able to do so. It is easy to tag an extra tech teir on at the end of the tree, but much more difficult to put it in the middle
  13. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Always appreciate a look!
  14. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    In terms of possiblity, it is possible; however, I do not believe that Reliquary would fit with TFC, and until convinced otherwise, I probably wont put it in the pack.
  15. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Well, TFC 0.79 has been officially released, so I have put in an update request. Server version is currently unavailable, but I will be including it when I can. Will update OP when it has gone through.
  16. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Sorry to have missed the stream. About the crash, do could you upload the crash log anywhere for me to take a look at? Also, what were you doing when it crashed? The fog you experienced is from TFC, not the weather mod. the weather mod is only responsible for the circular-ish moving stormfronts...
  17. K

    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    The problem is that I have to build the dungeons so that players do not get items that they should not have. As for magic, its a bit iffy. I'll be looking into magic mods, see if I can find some that fits easily without much work on my end ;). Edit: beta testing would be appreciated. I'll...