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    Installing XRay on 1.19.2 (DW20 1.0.1)

    I know that XRay is a touchy subject in most Minecraft circles - I only play on my servers, I don't think I've ever played on a public server and I generally use fullbright more than Xray, although I do peek from time to time. That being said, I can't get XRay to install and work on 1.19. On my...
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    1.16 modpack with the same mods as DW20 1.12?

    I've been playing the DW20 modpacks for quite some time, with the most recent being 1.12 (until now). I found that the 1.16 DW20 was missing a LOT that I have always used heavily in the past, but I gave it a short whirl. I didn't play very long before I said nope. I Then decided to give the...
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    FTB Endeavour stuck at 'Joining World'

    Is this not the right place to ask this sort of thing? Anyway, I decided to try something different - I had set up a DW20 1.16 server and wasn't impressed (I've been using DW20 modpacks for some time, and have been on the 1.12 one, but a LOT is missing from the 1.16 one IMO), so I hadn't done...
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    FTB Endeavour stuck at 'Joining World'

    Thursday evening I was playing in a new FTB Endeavour Survival world and everything was fine - Did a bunch of exploring and whatnot, then saved and quit and went to bed. Yesterday evening, I went to play that world again, and when I tried to join, it loads up to 'Joining World' and then it goes...
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    Direwolf20 112/2.9.0 'Exit Code 1'

    Don't know what the deal was, but I backed up the instance and removed it, then re-downloaded the same version, dropped my saves/journeymap/servers.dat in and everythings fine now. Would be interesting to know what broke it though.
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    Direwolf20 112/2.9.0 'Exit Code 1'

    I haven't played FTB for a bit, and I just went to try and play, and when I launch DW20 1.12/2.9.0, it tries to launch, but I end up with an 'Exit Code 1' crash. I've looked at the logs and nothing really stands out as an obvious fix: [21:39:32] [main/ERROR] [randompatches]: Failed to...
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    Astral Sorcery - 'There is nothing here' constellation Papers

    After getting attuned, I did finally find a few more papers; I believe they were actually in a village. I've crafted up to a celestial altar, and no change. I have 12 of the I believe 16 constellations (Two I haven't found in the sky yet, but the other 10 I have found and the papers are in my...
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    Astral Sorcery - 'There is nothing here' constellation Papers

    I started tinkering with Astral Sorcery, and initially, couldn't figure out the bit with the 'There is nothing here' constellation papers. Since then I've learned a little, built some things, but now, I'm stuck. I started with crafting a looking glass, and pretty much immediately went to the...
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    DW20 1.12.2 - What to do with Ender Lilies?

    Yes, at one point you could stick them in the magma crucible and you'd get resonant ender. Now they seem pretty useless except for planting, and you can only plant so many of them.
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    DW20 1.12.2 - What to do with Ender Lilies?

    I've got a 9x2 'plantation' of ender lilies on end stone that 's being tended by an AA Farmer - as a result, I have tons of ender pearls, and also a huge surplus of ender lily seeds. If memory serves, in the past, you could stick ender lily seeds in a magma crucible and get Resonant Ender - and...
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    Extra Utilities Spikes

    I've been away for a while, and have never used EU spikes before, but just 'found' them, and after playing with them and searching wikis, it seems the EU2 spikes are 'wonky' - like, not exactly 'balanced'. In EU1, it went something like this: Wooden spikes: half heart of damage inflicted until...
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    Actually Additions Farmer Seed overflow

    It SEEMS like the issue reported in '863' is prior to my last playing with the farmer. It sounds like before that 'issue', it essentially voided the seeds once the seed storage was full, and the 'request' was to allow the overflow to end up in the output. When I was playing with it before, the...
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    Actually Additions Farmer Seed overflow

    Has the behavior of the AA Farmer been changed at some point? The last time I played around with it in the DW20 modpack, I pretty quickly learned that seeds would end up overflowing to the right side of the farmer, and eventually clog it up if I didn't extract everything (I had a filter...
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    Throttle Oil Generators?

    So I've still been plugging along trying to figure out how to do things in the new 1.10 DW20 pack, and I've got a fairly decent power system going that seems to be working... I started with coal, then moved to canola and fermenters. So now I have two farmers set up farming canola, with a bunch...
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    Current modpack comparison?

    Yes, it would, but as it turns out,t he machine doesn't allow the pipe pulling inventory to pull from the left side, only the right, so once the left side fills and the seeds start spilling over to the right side, they can be pulled from the right side as long as you don't have a filter stopping...
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    Current modpack comparison?

    How did you overcome the problem of the seeds filling up the farmer? With the MFT Planter and Harvester, it was easy - set the planter with a a higher priority than a garbage can on the conduit so the saplings would go to the planter - but when it could no longer take any more, they would then...
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    Current modpack comparison?

    I have been playing around and still am on the fence. I did set up a Canola farm, but while it's better than getting coal/charcoal to power the furnaces, it's nothing compared to the function of the tree farms I've set up in the past. It's not terribly fast at producing canola, so power comes...
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    Current modpack comparison?

    I've been looking through everything that's part of the 1.10 version of DW20, and there just doesn't seem to be a viable way to do most of the things I usually would do early game. My typical progression in a new world would be to mine until I got the resources to build a mining turtle, which I...
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    Current modpack comparison?

    I have been playing Direwolf20 1.7 for some time, and jus tstarted playing around with the 1.10 version, and to be honest, I'm not really liking it because there's so much that seems to be missing from it (for one example - it has MFR and TE, but it doesn't have all the MFR and TE machines), so...
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    Power generation conundrum

    Thanks for the input. So I originally set up the reactor with the three redstone ports as described previously, and that 'worked', but the problem being, while I didn't end up in a position to test it, I suspect that even if the draw was within the capabilities of the tree farm powered steam...