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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've been using tallow golems. They seem quite easy to make, and quite effective on the whole. If you have your golems based in the centre of the plot, an unupgraded harvest/gather pair of golems can cover an entire 9x9 with no problem. The one critical thing is just to make sure the harvest...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I currently have 3 power trains: 8 x (7 Gregtech High pressure coal boilers feeding 1 Gregtech LV turbine). Total: 256 EU/t 2x (9 Railcraft liquid boilers using creosote with 36 Low Pressure tanks on top). Total: ~240 EU/t (haven't measured exactly) 256 solar panels in a giant array feeding...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    My current base is a 3x3 chunk tower, stretching from y level 6 to y=150, with 6 high gaps between floors. The whole thing is kept chunkloaded by a full barrel of ender pearls being hoppered into a chunkloader. The barrel gives me a 6 month safety window in case I forget to refill the chunkloader.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I would say that in my pipe use, I haven't been able to get by with just the pipe that should have the capacity to get the job done, there always needs to be a safety factor. This might be to do with sloshing, and shutters could prevent it, but I haven't tried those. My initial power train was...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have to say that I think there might need to be a bit of a rebalance here. Both in plausibility terms, and in game balance terms. How on earth is a moderate sized potato farm better in power output than a dedicated oil refinery? Then there is the finite nature of oil, needing to explore to...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ok, finally got it, thanks all. I needed to use the IC2 machine as you said (the first one I've built, excepting the nuclear reactors I haven't set up yet). This required an IC2 transformer to power it. I had to put the machine to enrich mode by clicking the icon in the bottom of the UI. Then...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ah, no I spoke too soon. Apparently I can't figure out how to do this. I have tried using the basic fluid canner: I can make a can of distilled water, but that won't combine with lapis dust. I also cannot pump fluid into the top of the basic canning machine at all. I have also tried putting...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I don't see a recipe for IC2 coolant. All NEI shows is that once you have it you can bottle/unbottle it. Any hint how to make this? I need 10k IC2 coolant cells to make an overclocker upgrade, which is in turn needed to make a logistics pipes power provider. (I'm playing on 3.1.7 still, but I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I just got a system to work: Storage bus and export bus onto the same jabba barrel. the export bus has crafting and redstone cards. There is a level emitter for iron ingots, and the export bus is set to "only craft". This means that I can have a stock of iron nuggets in the system (for making...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks, everyone. That works perfectly. Now that the nuggets are gregtech, the interface is autocrafting and keeping a stack for me too. Does anyone have a better system for autocrafting all my nuggets to ingots? At the moment I can only get it to do that for a single stack (or a few stacks if...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the suggestion, but it doesn't look like that is working for me. I have placed my output from the alchemy into a JABBA barrel using enderIO before it gets sucked out again by enderIO and sent into an interface, but they still get into the AE system as thaumcraft nuggets. Does it need...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Also, I ran into a bit of a problem with my metal transmutation alchemy setup. The alchemical construct creates thaumcraft iron nuggets. Whenever I pick up a thaumcraft iron nugget, it transforms into a gregtech iron nugget. This causes problem 1: I can't tell the export bus to only put copper...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Does anyone have a good beginners guide to building a nuclear reactor? I've never played 'vanilla' IC2, so I don't have any experience. Has anything changed from vanilla IC2 in gregtech or this pack?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I found that magic mirrors (even when used with a player on both ends, guaranteeing chunkloading) caused massive lag (persisting for a while after using) for me when I tried it a couple of weeks ago. Granted this was when throwing multiple stacks through at a time, but I remain not keen to try...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Also, don't get your hopes up for getting dimensional transcievers online too soon. They take enderium, which needs the top level coils in the EBF and an assload of chrome. They also have a hefty energy upkeep, so they are not for weedy power grids either.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I find that even if you are able to produce enough EU/t for the EBF, it seems to choose the way of drawing energy so that it is most likely to fail... It looks like the EBF tries to draw as much energy as possible into each of its hatches in turn, rather than an even draw from all of them. This...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks a lot for the details. I'm having a bit of trouble rectifying this with my tests, though. In my example with the two buffers, I would expect that I would be doing steps 1, 2 and 5 as you say. This would be using 34 EU to go battery to 32 EU buffer, then 34 EU to take 32 EU from buffer...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm saying packet to mean the 32 EU-V "packages" that I think LV electricity is transmitted in. Incidentally the machines are meant to send one of these per tick. I'm not worrying too much about the time component, as things are only supposed to be able to send and receive 1 Amp ie 1 packet per...