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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Fun fact: because lavastone is a semitransparent block, fires can't start on it, making it perfect for surrounding your pyrotheum with. Most appropriate unintentional mod interaction of 1.6.
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    Crash Landing, help, venting and discussion!

    Just add Chicken Chunks and cheat yourself in the chunkloader.
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    Crash Landing, help, venting and discussion!

    I also had issues with Dimensional Anchors. Haven't died away from my base after switching to ChickenChunks, so I can't compare.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    No, if you pull from the chamber with itemducts, the PCBs will just sit in your output chest stacked and you can put the whole stack into the lightbox yourself. Same thing goes for other nonstackables coming out of the chamber, I had a 2 acid buckets stacked for instance. You can automate...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Interfaces will pull out stacks of empty PCBs from the compression chamber, as long as you don't separate them they can all be processed at the same time.
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    Crash Landing, help, venting and discussion!

    The surface area of the trap is tiny compared to the spawnable surface of the desert. If you are not at cap, the new mob will spawn outside, not in the trap.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The loot is fairly high, but not high enough to be proportionate to danger. Unless, you want a challenge, bury the entrance.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Ghost spider. If you get slime plant seeds (i forget which color that is, lime?) they'll spawn slimes. Not instantly. But blood shows up when the smeltery deals you damage.
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    Crash Landing, help, venting and discussion!

    Because that one was built in skyblock so there is no spawnable terrain outside the spawner at night. You need to light up the desert withing 120 blocks of your walls.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Go on roof, break roof, go away so mobs despawn, return. Drop tiny TNT on any spawner you see or mine through a wall and break it without entering, if possible.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You can't claim rewards if you don't have enough space in your inventory for them. Can someone tell me what is happening here? The iron ingots are just sitting there in the interface, refusing to go into the chamber. I have it facing the correct way.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm talking about the elements of rougelikes that justify permadeath, not the genre as such. It's exactly what a game is. Except... You don't do that in Crash Landing? There are no alternative paths through the game. Just a different order of doing things, and short term strategies of whet...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The IDs are in the config files. I pretty much only ever died because I stopped paying attention and made a random mistake. Maybe you needed to restart and do the same things for 10 hours to learn to wear armor for some reason, but normal people can adjust combat strategy without sinking a lot...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The penalty is losing progress. Like in every other game. If you've already weathered the early game and have a strategy to get you to where you're no longer in danger of dying of dehydration and starvation, there is nothing to be gained from starting over from scratch. You should be losing the...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I believe the game just works better with Aroma. Nintendo Hard where the penalty for mistakes is losing all the progress is fake difficulty, and dead* for a good reason. Hardocore mode here is a necessity for this map because Minecraft does not have saves in the traditional sense and the only...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Wait, what? I tested that myself. SFM sees Tinker's tanks (the drain is what makes the tank accessible, remember) and can even input into them as well as detect (liquid condition), but cannot pull from them for some reason. It also cannot detect items in casting basins or pull from them, even...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is that on a new playthrough, or did you enable that after starting the map? It seems plausible this is a matter of enabling the feature after eating a lot it off.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I went and disabled randomly getting that on levelup after the nth scythe.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    No, only the apple and carrot juice have entries in the Enviromine config. I do believe all the smoothies are configured, however.
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    Crash Landing, help, venting and discussion!

    Hoppers with water, omnidirectional hoppers and item valves can all pick up items.