Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. A

    Ask a simple question, get a simple answer

    Question Investigating Thaumic Energistics, and I've come across the Distillation Pattern Encoder, and I'm curious as to what it's use is. I recognise that you can make patterns which output essentia. What my question is, can a crafting system recognise that an infusion altar needs x essentia...
  2. A

    Which magic mod to get started in?

    Well, the thing is botania or blood magic have no need for large amounts of ore generation, so it would be silly to include ore doubling into a mod that doesn't really use ores. Both of them use their own internal resources (Botania uses the flowers and runes, while blood magic uses..blood)
  3. A

    Which magic mod to get started in?

    My advice is start with one with an in-game guide. Makes things sooooooo much easier Thaumcraft has the things that you're saying you want from early midgame. Botania doesn't really have that stuff as it's a magic mod centered around plants, but it's definitely a good one to investigate, it has...
  4. A

    Sorting Forestry Escritoire Notes

    To make my job a little easier, I was wanting to automatically sort out the notes that I get from the Escritoire into a chest if I haven't seen it before, or delete them if I had (void chest is the current preference) My basic idea was every time I got a note in my unseen chest, add it to the...
  5. A

    AE2 P2P Confusion!

    If the video above doesn't help, would you be able to post some screen shots to show us the set-up? At least I personally got confused with your explination
  6. A

    1.8.9

    Does this then mean that when they have worked out how to render it all properly, that it's likely to be much better? (I.e. lower end computers can handle the fancy)
  7. A

    Request Help with automated sugar cane FTB Infinity Evolved

    I've been finding with default settings in the infinity pack, a 10/10/10 crossed with a 10/10/10 ends up being a 5/5/5 for the new breed Unintended Cross-Mod Warning: But one thing that's interesting is the sprinkler in Agricraft stacks with itself insanely well, so I have a roof of those set...
  8. A

    Request Help with automated sugar cane FTB Infinity Evolved

    pretty sure you can get sugar cane seeds from long grass, but I would echo the prior comments, agricraft is interesting to get into
  9. A

    A Weird infinite lava generator for FTB Horizons: Daybreaker

    Props for creativity, however within blood magic itself there is a way to collect the lava easily into a tank, which can then be pumped out endlessly. Not sure if the internal way is easier than your cross mod way as I've never done it, but thought it warranted a comment
  10. A

    Ask a simple question, get a simple answer

    While I'm not familar with deco craft, is it possible that there's a hint about it in the hqm book?
  11. A

    Ask a simple question, get a simple answer

    Does it still do this with an orb? I'd imagine if there was any intuitive way to do this, an orb is in the altar would give off a redstone signal based on the LP of the network EDIT: Ninja'd
  12. A

    Ask a simple question, get a simple answer

    There is wireless redstone, you could use a wireless pair for each farm, or group of farms you want deactivated/activated synchronously, and use something like MFR to clean up your redstone to implement the sequence
  13. A

    Ask a simple question, get a simple answer

    I think it's safe to say since it's in the FTB pack, and that they replied to the bug ticket that they're still invested at some level
  14. A

    Ask a simple question, get a simple answer

    Glad it isn't just me derping, shall open a issue on github (if they have one)
  15. A

    Simple quality of life improvements

    The vinculotus from botania, whilst it's an investment, if I have access to botania, it's the first thing I make a beeline for within the mod. It forces any endermen within teleportation range of it to teleport to it when they attempt to teleport anywhere, trapping them at the flower. (It can...
  16. A

    Ask a simple question, get a simple answer

    The hats mod remembers if I select a new hat, whiles every other keybind has been successful in remapping, just the hats mod keybind that seems to be playing up. On that note, I haven't been able to find the keybind entry in the config file for it either.
  17. A

    Ask a simple question, get a simple answer

    I have been changing it in the GUI screen, but the thing is, when I restart the game, it's reset back to H and ignored that I changed it in the last game session I can live with it, just changing it at the start of each game session, but it would be nicer if it worked how it was supposed to
  18. A

    Ask a simple question, get a simple answer

    Bringing this up since it's still a problem and wasn't answered
  19. A

    Ask a simple question, get a simple answer

    Playing the recommended Infinity pack (2.1.3), and the Hats mod won't remember my reassigned keybinding through relaunching the game, any idea how to make it stick? It defaults to H (my optimal strafe left key) and I'm wanting to move it onto the number pad (Normal people it wouldn't be much...
  20. A

    Mid-Game Mana Farm

    Just because this wasn't answered, yes it does work on the bushes As to the MFR fertilisers, I think they do as well