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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So, on the topic of DW20 and SFM... I'm trying to recreate his auto potion crafter from Episode 18 (). I've gotten through pulling water bottles from the input chest into the brewing stand, and also pulling completed potions (I'm using Splash Potions of Strength II) from the brewing stand and...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    My point was not "Don't use SFM at all", it was "this particular portion of the setup (e.g. block placement) could be accomplished far cheaper and easier using other mods. I'd still recommend using SFM for most everything else, in particular a rapid item valve would be better to collect the...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is there a reason you HAVE to use SFM to do this? 'Cuz you can accomplish the exact same thing with an itemduct, an Openblocks block placer, and an XU redstone clock. Much easier, and no SFM programming required.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I kinda suspected the same thing, which is why I haven't done anything there before. I'd be totally fine with disabling the Nether entirely. That said...with a void dimension + mods you should be able to make a stupidly efficient mob tower there. Mob essence for DAYZ.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Me too. However, the Nether in Crash Landing is apparently a giant void dimension that is (confusingly) rather cold. That was...unexpected.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Unless something has been changed by Iguana Tweaks, cobalt has always had faster mining speed than manyullyn. Like 1-2 levels faster.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Bloody hell. We're all screwed!
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    On a related note, Iskandar is kind of evil.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You must be careful, my friend. You never know who might be suffering from PTSD from grinding out an aqueous accumulator!
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I disagree. Certainly much CAN be automated, but not everything, at least not easily. You cannot automate the massive scale collection of dust by any way that would be faster than just just whacking it with an excavator, which is mandatory for the insane amount of redstone and iron. The PnC...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Not a problem! I agree, as it stands right now it's just way too expensive to even slightly be worth it. It should definitely be expensive to keep it from being available early (out even mid) game, but this is crazy. If the recipe were dropped down to, say require two 1k or 4k fluid storage...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm not saying to use AE to automate, just saying that the 64k fluid storage units are AE components and thus use the same exponentially increasing type of recipe that all other AE components use.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Aqueous accumulator. The activator recipe isn't nearly so dramatic.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    SOOOOOOOO much worse than anything I've ever done with GregTech. You're dealing with multiple tiers of recipe nerfs that ultimately require ME advanced processors for damn near everything you make at every stage of construction for the two ME 64k fluid storage units. Each advanced processor...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    After several days of grinding materials, I'm officially one 64k storage unit down. I'm also now down to only one stack of redstone and it off dust completely, so it's back to done dust farming fir a bit. I *think* I might only need one more batch of PCBs and two more stacks of fluxed electrum...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Right click to go back one level.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    YouTube, search for "vswe". It's his "Early/mid game sifter" video.
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    Crash Landing, help, venting and discussion!

    So I decided this week that I would grind my way through getting an aqueous accumulator, because...hey, why not? Sure, it's going to be long and grindy, but I've got materials to burn and surely it won't take too many days. I am starting to suspect that I might have underestimated how long this...
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    How do you make electrum now?

    You're only "completely stuck" (not really) because you're trying to skip energy tiers. There are a number of ways you can get electrum without needing the higher tier energy cells using only TE stuff. For example, you could make a leadstone energy cell, which requires no alloys...
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    Decent YouTubers To Watch

    While BevoLJ can be slightly irritating at times, he has nothing on Ssundee for overall incredibly annoying and distracting voice/shouting/screaming/overacting. I seriously don't think I've ever been able to make it through one of Ssundee's videos for more than two minutes at most.