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    Mod Feedback [By Request] RotaryCraft Suggestions

    I wonder what 12 gold flywheels on a power bus would look like...
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    [ReactorCraft] ReC Mechanics Thread

    Maybe the reward could come in the form of good relations with the Voidspawn faction after a while, who could be traded with for some alien materials that aren't on the known periodic table of elements in small(ish) quantities, "unobtanium" perhaps (lol), which could be used as a clean but...
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    [ReactorCraft] ReC Mechanics Thread

    Ha! You may be right about that. Still, here's me putting my unsophisticated, undereducated programming hat on; couldn't ownership of a reactor and its byproducts be established by whomsoever placed the block(s)? Couldn't that ownership be carried in the metadata and inherited by the waste...
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    [ReactorCraft] ReC Mechanics Thread

    I'm reminded of that episode in Star Trek: Voyager (season 5, ep. 1; "Night") where the crew encountered a species native to a region of space that was void of any "nearby" stars who were being poisoned by the Malon, another species who were dumping their "waste theta radiation" into the region...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Or you can do it in just 16MW; eight micro turbines, or 1/4 of the power of one gas turbine. I was working out a design to do it for even less on average using ElectriCraft and tuning power input for each stage separately (~16MW, ~8MW, ~8MW, and ~8MW respectively for what works out to an average...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I rather think that the point of this mod is about designing and implementing good engineering solutions to (sometimes) tough/tricky problems, which necessarily means finding the most productive methods and remaining energy efficient while not over-complicating one's designs. Reika's mods...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    You'll find the formulae for the extractor's output speed here: RotaryCraft Wiki: Extractor Solve for speed using Time(one tick) for Minecraft's tick rate (20 ticks per second) and gear up accordingly. You'll need to meet the speed and torque requirements simultaneously for a straight 1:1...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I always take my readings off the input chest (with a second attached to handle overage) rather than the extractor and time the operations of my boring machines and ore processing lines based on what state the chest is in. The advantage of doing it this way is that until I had enough power to...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    As RavynousHunter points out, the auto-crafting machine can handle all of your crafting needs. One thing I might add is that it can handle several jobs in parallel (great for making compressed cobblestone, for example) and is able to keep up with most work orders with only a single steam engine...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    The gas turbine has a non-trivial start-up cost, so it's not one of those things that you want to start up and shut down over short intervals. You'll want the gas turbine for bulk jobs that you want done a.) relatively quickly as with, say, a 1-tick ore processing operation or b.) that fill...
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    [ReactorCraft] ReC Mechanics Thread

    Unless things have changed significantly since I last played, anything that occupies the block space adjacent to a boiler counts as an insulated block, not unlike the way that you could use a sign to suspend lava, for instance. The microblock with the little hole in the middle therefore works as...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    It matters to those people who play on servers where natural water sources are a limited resource, barring it being produced by machines such as the dew point aggregator and the like. But even then, once you figure that machine out, water is a piece of cake. Pardon for going a little off topic...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Hydros are always a feature in my bases. They are a really convenient source of RF power (after conversion) for mods that utilize it, particularly my AE network. People who don't like to use them because they require lube won't be getting very far without it in the first place and, secondly...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Can I just say that there are easier, cheaper ways to make jet fuel ingredients, many of which are natively supported (and encouraged) within Rotarycraft? Soulsand, for instance, is rather trivial to make using lubricant and sand. Minechem sounds interesting, but for what people are describing...
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    ReactorCraft - clever reactor setups?

    Filling air spaces next to boilers with anything (literally anything, in the same way that lava can be blocked with signs or ladders, etc.) acts as an insulator for that face and will slow radiant heat loss into the atmosphere from the boilers and, correspondingly, from the core. The guy who...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    This is of keen interest to me. I not-too-recently now wrote a Computercraft program to monitor and regulate the temperature and operation of a pulse jet furnace in order to keep it running without coolant (water) while supplying it with accelerant (O2 gas) in the T>900, T<1000 degrees C...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I just noticed the updated to v11. Of particular interest is the Botania integration where, "RotaryCraft: Grinder can now process Botania flowers." I was wondering if (now or in the future) this functionality extends to the extractor? It sounds like a fantastic way to produce dyes! :D What...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I've tried looking for uses as well, but the power loss is a real concern until later in the game, as mentioned, although I understand Reika's reasoning behind it (because science). Question: Are the resistors still compatible with vanilla dies only? That was another major hurdle at the time...
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    ReactorCraft - clever reactor setups?

    As I have no intention of writing a tutorial with any of the articles I may contribute to, I don't think there's any danger of that happening. I'm writing what amounts to a page in a technical manual, not doing other people's thinking for them! :p Thanks! :) Also, no, I realize this, but allow...