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    Which part of Redpower do people see as laggy?

    Yes. The rule is (99% of the time) when the "plate" shows up on a non-API-aware block, it will accept weak power but only produce weak power. If it's a cable, it will provide strong power but only accept strong power. If it provides strong and accepts weak everything goes to hell unless I weaken...
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    MFR farms and ME Control

    You have MFR 2.2.0, so anything newer will cover stuff you don't have (the videos should be grouped by version). You can get MFR 2.3.x (including the range upgrades) for 1.4.7, but it's only in FTB ultimate 1.0.2 as far as FTB packs go.
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    MFR farms and ME Control

    For MFR, there's a bunch of videos in my OP ( http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-15-updates-are-here-rednet-logic-is-here-100-upvotes/ ) - but MFR is a huge mod, so there's quite a few of them.
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    How many HP boilers can you run on a single full powered Emeriad Upgraded MFR tree farm?

    That's an interesting idea but it'd take some fairly invasive changes to make that work, so if it does happen it won't be anytime soon. Sorry.
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    How many HP boilers can you run on a single full powered Emeriad Upgraded MFR tree farm?

    This is one of the rednet controller's many functions. The ingame manual even tells you how to do this.
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    How many HP boilers can you run on a single full powered Emeriad Upgraded MFR tree farm?

    https://github.com/powercrystals/MineFactoryReloaded/blob/master/src/powercrystals/minefactoryreloaded/setup/Machine.java The final number is the "per activation" cost in MJ. Note that a bunch of those are only in the 2.6 betas, and an "activation" means breaking a block/doing 1t of work/etc...
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    How many HP boilers can you run on a single full powered Emeriad Upgraded MFR tree farm?

    If that's a concern, in 1.5 you can edit the power cost of MFR stuff if you think they're too cheap.
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    MFR Planter Problems?

    It's something I want to do eventually, but I don't have a target ETA for it yet.
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    MFR Planter Problems?

    If the blue idle bar is staying at max then a redstone signal is coming from somewhere, which makes it shut down.
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    Best MJ generation method?

    I think I'm late to the party about power converters but here are some words anyway. They are designed to be 100% efficient as shipped because the assumption is you will decide what exchange rate you as a pack maintainer/server admin think is fair, but if you as a player just want a solar...
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    IC2 is slowly dying out ?

    In the 1.5 version the steam modules have a configuable throttle because I kept getting people complaining about that. It can only buffer 1B though, so if for some reason you wanted more, you're out of luck.
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    Help With Code

    I'm pretty sure the spawn egg is some silly thing like "monster placer", but the individual mobs are not members of Item - they are damage values of the egg item (like dyes) where the damage value is the mob ID. You'll need to make a new ItemStack using something like EntityList.classToIDMapping...
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    MFR Automatic mob spawner build

    Emy does all the magic to make us compatible with everything ever, along with his actual new contributions. He's great. Also, one minor point that maybe I'm just misreading - the spawner will not immediately turn on; there's a 10 second countdown before it resumes. So if the redstone signal...
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    Most efficient way of making Fart gas without huge mob "generators"

    The fisher is just on or off, there's no difference per amount of water (though some day I should really revisit this). As for if centrifishing is worth it, I have no idea.
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    IC2 is slowly dying out ?

    If you really want to get me to never shut up, come hang out in IRC sometime. Plus then you can see me swear at everything being broken all the time and watch Emy and I trip over each other's commits because we have zero coordination of any kind. It's fun.
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    IC2 is slowly dying out ?

    They do, in fact. Have since... 2.3? Assuming UE didn't randomly break their API without telling me again.
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    IC2 is slowly dying out ?

    Nah it's fine - I'm mostly responding for the sake of the spectators. I'm pretty sure that my fans by now know how I operate, but there's a lot of people who might not. Filtering item router inputs would be... weird, but how about a "disallow unmapped items" button in the GUI? That'd do...
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    IC2 is slowly dying out ?

    It already takes 75kMJ (BC MJ) per ore, which iirc makes it more expensive than a massfab for less returns (but probably cheaper than the GT one). You actually can't adjust the cost right now, just the precharger pulse size - this will be available by 2.6 stable. And thanks!
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    IC2 is slowly dying out ?

    If that actually works, that's both amazing and horrifying. I'm legitimately impressed. I have plans for MFR rednet that go beyond basic wires and logic, but I'm not sure when I'll get to them. There's at least one more new machine guaranteed for 2.6 plus whatever else I spontaneously decide to...
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    IC2 is slowly dying out ?

    As with everything else (with a few exceptions) I expect you to use the API for this. Lemming is already on board so you will have to wait his matching release. It does natively support AE's quartz the way the sludge boiler supports EBXL/BOP blocks and Pam's salt, though. Now I just need to talk...