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    Mekanism: why BuildCraft support will not be included in 1.6

    I looked at your code, I see what you are doing. And I'm telling you its exactly the same thing the Wooden Power Pipe does. Collects power in the PowerProvider and then transfers it to the power network. The Wooden Power Pipe is the only power pipe with a Power Provider, and its only used to...
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    Mekanism: why BuildCraft support will not be included in 1.6

    I've yet to see any proof of such a claim (in fact the opposite generally). And yes, I know the pains of changing an API. But change they do. Its only fair after all, since King_Lemming is rewriting the Liquid API. He can deal with a rewritten power API.
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    Mekanism: why BuildCraft support will not be included in 1.6

    We'd like to assume both, if certain devs would just give them a chance.
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    Mekanism: why BuildCraft support will not be included in 1.6

    Still waiting for the explanation as to why you are rejecting alternative implementations. The Wooden Power Pipe does exactly, I repeat EXACTLY, what you are trying to do with your wires. You could practically copy/paste the Wooden Power Pipe code into your wire class and have it work first try...
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    Mekanism: why BuildCraft support will not be included in 1.6

    Currently the BC power net suffers from distribution quirks because everyone is implementing their own versions of these functions. I consolidated the code and moved things around so that people would not be required to do that. And I get blasted for it! I admit, I don't. But KL hasn't come...
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    Mekanism: why BuildCraft support will not be included in 1.6

    I denied you're request because you have yet to provide an example usage that would not be better served by interacting with a power provider as is. Like the Wooden Power Pipe does in Buildcraft. I'd be more than happy to make accommodations to the power provider to make such a design easier to...
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    Mekanism: why BuildCraft support will not be included in 1.6

    Actually it does the opposite, bullying is not the answer.
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    Mekanism: why BuildCraft support will not be included in 1.6

    Gratz, you've taken an issue of semantics in an alpha branch of a proposed API update that isn't even 24 hours old and turned it into a community wide flame war. I hope you feel proud.
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    The Dark Tower, a Let's Play by CovertJaguar, creator of Railcraft

    The Dark Tower I’ve been promising a new video series for a while now, and its finally ready! High on top of a Flying Mountain, a Dark Tower is being built. It’s sinister purpose is unknown, but surely it is the sign of a new era! More information can be found here. World Type Highlands...
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    BC conductive pipes are being changed...

    Quartz pipes added, Diamond is now 1024 MJ/t. https://github.com/BuildCraft/BuildCraft/commit/ad2ead2e892504bb78e0c3f009fa663834df43ca
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    BC conductive pipes are being changed...

    So probably worse than Gold, better than Stone.
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    BC conductive pipes are being changed...

    *admits to pulling the cap values out of the thin air* I wouldn't mind another tier above 256 MJ/t, but I was running out of material types. Could have added an Iron Pipe, but I wanted to leave the door open for a some kind of control pipe if we ever felt one was needed. Oh...quartz might be...
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    BC conductive pipes are being changed...

    Which of course also says absolutely nothing about how expensive each of those ticks are. BC has always been lossy, we just moved the loss around. It was never meant and never going to be a system like IC2 where you can account for every MJ spent. And who leaves a non-active quarry up for...
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    Steve's Carts Tree Farm overwrites tubes

    Pretty sure that was fixed months ago.
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    Ask a simple question, get a simple answer

    If you don't have a bank of engines running 24/7 with BC, you're doing it wrong.
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    Ask a simple question, get a simple answer

    Everything but the pump (didn't want to impact the ability to use RS Engines). But honestly, the loss in pipes was so absurdly high before (think losing 90% of your power over 10 blocks) that you'll be swimming in power.
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    Ask a simple question, get a simple answer

    Not any more! https://github.com/BuildCraft/BuildCraft/commit/8f7292ec066b250b965fed5ce1e5f2b9c883a99b