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  1. McJty

    What's new in modded minecraft today?

    Not really. This is just a first and rough release. Far from stable. I will be staying away from this for a bit more until things stabilize sufficiently.
  2. McJty

    What's new in modded minecraft today?

    RFTools 1.33 hotfix http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2229562-rftools-teleportation-storage-scanner-powerful Hotfix for RFTools on server: 1.33: Fixed client-side dependencies on server. This prevented the mod from loading on a server. If you only play...
  3. McJty

    [Mod Idea] Enhanced End And Nether

    For the end there is already Hardcore Ender Expansion and I think that mod is already good enough. But perhaps the Nether could use some extra stuff.
  4. McJty

    Would you play a pack that has greg tech in it?

    I strongly subscribe to that phylosophy. I don't think that I'm very good at balancing stuff so I prefer to leave that to modpack makers.
  5. McJty

    1.0.2: Direwolf20 1.7.10 and Optifine

    For all you optifine haters out there. I installed Optifine and Fastcraft on my daughters computer for her latest 1.7.10 pack. With 1.6.4 she had rather bad performance but with 1.7.10 she now has REALLY fast performance and she even opens the game to LAN so that I and my son can play with her...
  6. McJty

    What's new in modded minecraft today?

    RFTools 1.32 released http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2229562-rftools-teleportation-storage-scanner-powerful I just released a new version of RFTools. Warning! This does *not* yet contain a usable dimension builder system. This is just a bug-fix release...
  7. McJty

    Overated/Problematic/Misused Mods

    Depends on what you do with it. There are several things in Thaumcraft that are not easily replicated in any other mod as far as I know. For example. I don't know if there is anything else besides Thaumcraft that has a wand of warding so that you can protect any block against explosions. This is...
  8. McJty

    Overated/Problematic/Misused Mods

    Actually the space station is a handy (and probably easier) way to get a 'void' type age for building a big base. I also like the idea a lot but I agree that the activity on the other planets could be enhanced a bit. Nevertheless I do like Galacticraft a lot.
  9. McJty

    1.0.1: TPS problems from Ender IO or Enetbridge

    Try out Opis to see where you performance problem is located.
  10. McJty

    Poll: RFTools Dimension Builder Penalties

    RFTools already has a teleportation system which you can use right now and you can use these to get to existing dimensions.
  11. McJty

    Poll: RFTools Dimension Builder Penalties

    I don't know if I will be able to actually prevent chunkloaders from working there but the conceptual idea at least is that the dimension is simply not there (technically it is of course). So if I can disable chunkloaders then I think I will do that.
  12. McJty

    Poll: RFTools Dimension Builder Penalties

    The base machines are ready but I haven't actually started with the most complicated part yet and that's the actual creation of the dimensions. It is complicated for me since I haven't done this before so I have to learn a bit here. I hope to have a preliminary testable version in perhaps a week...
  13. McJty

    Poll: RFTools Dimension Builder Penalties

    Hmm interesting. And what would happen if you run out of time there? Anyway, I plan to make this configurable anyway (like everything I make :-) ). Basically I see three options: Kill the player in the other dimensions (items, gravestone, whatever will be left there). Player respawns in his...
  14. McJty

    Poll: RFTools Dimension Builder Penalties

    Well I don't see how a void dimension is giving a lot of benefits to the player? It is just a place to build with less lag then in the overworld. You can't get any ores there nor any other materials. The *only* reason I like to use void ages in my plays is typically for performance reasons...
  15. McJty

    Poll: RFTools Dimension Builder Penalties

    Some new progress. Here is a screenshot of the GUI for the third machine needed for the dimension building. This machine is responsible for actually creating the dimension itself AND also for maintaining power to it. In addition it will also allow the teleportation system to hook into this so...
  16. McJty

    Flans Mod Problem (Not sure if this is the correct place)

    Just guessing but did you add the 'simple components' or 'simple parts' content pack? I believe it is a required component for most other packs.
  17. McJty

    Poll: RFTools Dimension Builder Penalties

    Not everyone plays with Big Reactors or other easy ways to generate power. In my current mod pack I only have RotaryCraft + ReactorCraft as big power producers. Not as easy in this aspect. Also it will most certainly move usage of my dimension builder mod into later game while Mystcraft is...
  18. McJty

    FTB Central Mod Permissions

    My mod RFTools (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2229562-rftools-teleportation-storage-scanner-powerful) can also be used in any mod pack.
  19. McJty

    Poll: RFTools Dimension Builder Penalties

    Anyway, for all you people worried about balance, I'm a big fan of configurability (which you can see if you open the current rftools.cfg). I will make almost everything in this new system also configurability. That includes (but is not limited too): Rarity of the dimlets Additional energy...
  20. McJty

    Poll: RFTools Dimension Builder Penalties

    That's practically how I see it working. You're pretty close :-)