Search results

  • FTB will be shutting down this forum by the end of July. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. I

    [Help needed] Mineweaker: Removing Shapeless Reciepes ?

    I have recipes removed in my modpack assortment, so I can assure you that remove does in fact work. Try recipes.removeShapeless(<*>, [pyrotheum]); add in this line pyrotheum = <id of pyrotheum>; this just names the id so you can use its name elsewhere easily or pyrotheum =...
  2. I

    Nuclear power and advanced tech. The good, the bad, and the mentally unstable (aka the USSR).

    Fusion is decent, however I did not feel I needed to make any point on that as it is. Fission was mostly what I was referring to, much more dangerous. I don't trust immunisations as I have no reason to trust the people giving them to me. I didn't have bird flu/swine flu shots, yet here I am...
  3. I

    Nuclear power and advanced tech. The good, the bad, and the mentally unstable (aka the USSR).

    "as easily to weaponized as uranium" ... the wording is important. Well if we are just going to let incidents such as chernobyl and fukushima slip then why not..... It took 30 years for anything somewhat serious to be done about the problem with chernobyl, if you're fine with that, then sure...
  4. I

    Nuclear power and advanced tech. The good, the bad, and the mentally unstable (aka the USSR).

    Thorium > Uranium. The fact that we are still using nuclear power is absolutely absurd, it's potential in ending life on this planet is too great to be considered an option at this point. I guess the main reason thorium isn't used abundantly is that it is not as easily to weaponized as uranium...
  5. I

    [0.5.1] Technomancy Discussion-Ore processing like a boss

    Won't place on the side of the alchemical furnace at all it seems. Tried placing as you would the normal bellows however it did not work. Downgrading to 0.3.2 seemed to fix it..
  6. I

    [0.5.1] Technomancy Discussion-Ore processing like a boss

    In 0.4.2 and 0.4.2a I can't seems to place the galvanized bellows or even properly craft it (I tried with all kinds of hardened energy cells; wrenched, not wrenched, just crafted and hacked in). I recall using these in an older version possibly 0.4.0 and they seemed to work great. I'm unable to...
  7. I

    Creating a very small 1.7 pack for myself. Any suggestions?

    Quite small in comparison to my 50+ list o.O I like less of a refined playthrough, one that I can choose what it is I want to do
  8. I

    Creating a very small 1.7 pack for myself. Any suggestions?

    I leave it until later mostly, unless I'm using gregtech, then I get through the bronze age asap and get a few basic machines (extractor, plate bending machine, metal former). I should mention though, I am using my own pack with minetweaker changes supporting the gregtech feel of things. IC2 is...
  9. I

    Creating a very small 1.7 pack for myself. Any suggestions?

    IC2 isn't really that bad, people are just blowing it way out of proportion. Ender IO generates RF in 1.7.2 as well as it's cables being able to convert MJ to RF and back. Extra Utilities also has some awesome power generators
  10. I

    Creating a very small 1.7 pack for myself. Any suggestions?

    Mekanism is not updated to 1.7.. You could add Buildcraft or Ender IO for machines and power. IC2 is updated if that's your thing, I quite enjoy it. Witchery, thaumcraft, blood magic are all updated, as well as botania which looks really awesome.
  11. I

    My Creative Build Showcase Thread

    Hmmm possibly. That gives me another idea though... Giant enderdragon base
  12. I

    My Creative Build Showcase Thread

    Modern buildings tend to look quite similar it seems. I am probably going to work on the void build as well as the factory though, as I more so wanted to try out the void building (Thinking of either an island held up by chains, the island on Steve's back/shoulders or an enderman holding the...
  13. I

    My Creative Build Showcase Thread

    Progress report! Here's a couple of pictures of the Factory's structure so far. I plan on adding conveyors for incoming ores to get processed as well as decorative crushing machines. Inside is going to be a massive pain as I'm completely unsure as to how I should build it. Anyway here's the...
  14. I

    My Creative Build Showcase Thread

    Hahaha derp. Will do :)
  15. I

    My Creative Build Showcase Thread

    My Modded Creative Building Showcase Thread? Sound good?
  16. I

    My Creative Build Showcase Thread

    Updated: Added Modern House #2, Read the updated info on the forum post for some info. Also sorry for the lackluster furnishing, wanted more of an architectural build with this one.
  17. I

    My Creative Build Showcase Thread

    1. I plan on using some more electric blocks/items in the builds themselves, just takes time getting used to building with all these new modded blocks. 2. I'm not using carpenters blocks in my current modpack and I really do not have any real intention to add it. Slopes seem too out of place...
  18. I

    My Creative Build Showcase Thread

    I was going to include the images in the thread but later decided to do it via imgur so I could leave the description for pictures on there. Didn't want people to load the images just to have to load them again on imgur, hogging bandwidth. Fixed it now
  19. I

    My Creative Build Showcase Thread

    Updated 23/05 Meow. This is my thread for my modded creative builds. I will post all pictures in spoilers containing each significant build. There are plenty of builds in vanilla but seemingly very few FTB/Modded builds which is why I wanted to post some, while also hopefully giving people...