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  1. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I did but that table is slow. I guess my expectations are too high for an automated crafting setup. I know with time they would catch up and keep up but jeeze isn't enough of this world slow enough lol.
  2. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I tried a similar setup to that but the hoppers become the choke point. They only process an item per tick, the current setup I have with the chute processes ~8 items per tick with the crafty crate becoming the choke point. The intent is to get 27 stacks of essence (the result numbers work out...
  3. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Will do Trisscar, apologies for the distraction.
  4. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thanks, I appreciate the direct explanation of "automatic" and by absolute definition you are correct. I stand humbly educated. On a different note, I have been attempting to automate the crafting of essence that requires the 8 in a circle and this is the best I have come up with. I would...
  5. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm waiting....
  6. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    See this little part? "AFKing has, guess what? little" I disagree with that definition because if I create something "Automatic", I can rest assured that I can close the game, meaning that my player is currently nonexistent in the world, and my "automation" will still work. If I have to be...
  7. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    rel·a·tive·ly ˈrelədivlē/ adverb adverb: relatively in relation, comparison, or proportion to something else. Really? Perhaps you should revisit English class. Something "automated" requires nothing in relation to the player, the inherent existence of the player "afk" means that "interaction"...
  8. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Being in proximity (afk) is player interaction fwiw. Automated means I can create it, and no matter what I do, go to another dimension, close the game, etc and it will still do what I built it to do.
  9. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    "Automated" and "Easy" are relatively interchangeable. If you have be in proximity, why bother with the unnecessary expense? I can spawn and kill 2 withers a minute, and that's because I'm slow. If really pressed I'm sure ~4 a minute could be done and you'd be guaranteed any drop you desired...
  10. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I pretty much just follow this video and go to X:0, Z:-31 and setup an easy wither kill spot.
  11. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Please see post [1.7.10] Regrowth - A WIP HQM pack - Now Listed!']2
  12. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    No worries. This pack changes a lot of recipes so it is really important to pretty much forget what you know of a mod and check NEI for anything you must craft. There is a really helpful [1.7.10] Regrowth - A WIP HQM pack - Now Listed!']FAQ on the second post of this forum as well.
  13. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Did you make them using the 2x2 crafting grid like the recipe shows or use the pattern/table?
  14. J

    [1.7.10][Thaumcraft Addon] Witching Gadgets

    Thanks, I didn't think it did, I couldn't see a difference in my test world. Does the size of the energized ignis node matter for speed? How many stacks can it hold at once?
  15. J

    [1.7.10][Thaumcraft Addon] Witching Gadgets

    Does the infernal blast furnace smelt faster when fed by more than one energized ignis node?
  16. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Dope! All the recipe changes and mod gating makes me forget the default mechanics! I need to play some vanilla for a bit lol.
  17. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Also if you turn a jabba barrel face up and add an upgrade you can see through the world under it.
  18. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So let me see if this is right, I have to craft certus quartz ore from the essence which then has to be crushed into certus dust. The dust gets crafted with sand to make the seed which takes around 12 real hours to grow into pure certus without accelerators. Then 8 pure certus gets crafted...
  19. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Will do, I have to admit that bourbon was clouding my judgment(yet I confirmed it was reproducible) as I have a similar rule about any tool, but what can you do when ya feeling right lol. (Thank the programmers for spellcheck)
  20. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    In case it hasn't been posted (no I didn't search for it) right-clicking on an enhanced inventories chest with a golemancers bell will cause a crash.