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  1. J

    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Jeeze, did this pack die completely?
  2. J

    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Is anyone else experiencing the stop and go lag? I have just started, and after ~15 minuntes of play I start stuttering lag. The kind where my fps doesn't drop, just when I am walking along it freezes for 1-5 seconds, then plays normal for a minute or so, then repeats. The only thing I have...
  3. J

    Can someone help me?

    They go in the same structure as the client. Most mods are universal, but a few have separate client/server files. IIRC NEI isn't required server side, but its been a while since I built a server pack.
  4. J

    [1.7.10]Cables & Carts - IC2/Railcraft based modpack

    Wow, I hate how I'm just now seeing this and the mod author isn't able to support it anymore. I am still going to play it because the change logs detail some awesome configurations and I would love the opportunity to learn modpack development. After I play through what has been created I may...
  5. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Tried making it in a vanilla crafting table, no dice. I would like to know how all the people posting "just finished the pack, blah blah" managed to do so if the quest is broken? You can't see it even with a cheaty hqm book. I will call it a wrap here for me, Thanks to the pack maker, this...
  6. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Ok, I will test it when you make it available. BTW it requires a Metallurgic infuser to craft one of the items for it.
  7. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Does it require a vanilla crafting table? I loaded the secret test, got the fancy loading screen, didn't get the quest. Crafted a new one in my tinkers crafting table, still no go.
  8. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Sweet, I just finished jumping off 98 times lol. Nearly the most boring thing I have done in minecraft.
  9. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    So crafted, failed to recognize, charged, failed to recognize. Did anyone get the basic energy cube to unlock?
  10. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    I made the standard blood rune, with 6 stone, 2 blank slates and the weak blood orb. Edit: Restarted game and it detected. Odd but its working now, thanks.
  11. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Ok, I searched the thread for "heaven help us" with no results and "blood rune" that didn't return anything useful. Has anyone seen an issue with the heaven help us quest? I have made the blood runes but manual detect doesn't detect?
  12. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Thank you, the missing layer of dirt under the witch spawners was my issue. Now on to this epic battle. Thanks for this one, its extremely slow to load for me right now but does appear to be more user friendly. Thanks for all the replies.
  13. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    And if you read my original post, you would see that I obviously have the scroll, have infused myself, and am standing where it tells me to therefore implying I have read the wiki and the in-game books. I did the witchery path here because I had not played the mod before and wanted the...
  14. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Hey thanks, I hadn't considered the nearly useless wiki. Next please? I have discovered that I absolutely hate the witchery mod. Since I have made it this far into the quest line, I wanted to finish it but it seems I will either cheat it with a spawn egg or reset it and go the pneumaticraft path.
  15. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    I am about to just give up. I cannot get the Lord of Torment to summon. It just says must stand in the exact center of a circle of stone. Well, I am in the block of water in the circle of stone the map generates, so wtf now?
  16. J

    [1.6.4] Factions' End [JamPacked] [RPG] [HQM] [Dimensions] [Stuff]

    Yea I have found a few of them but it seems you have to explore a lot to gather most of needed resources since there's not any ores underground. The shear number of the taint swarms and massive areas where tendrals just rapidspawn make this world not even fun. If your not in range of an...
  17. J

    [1.6.4] Factions' End [JamPacked] [RPG] [HQM] [Dimensions] [Stuff]

    Just started playing today. Went with the magic route first as it has been a while since I played with Thaumcraft. Man that world is nasty! I normally have a slow, steady play-style, but not sure if that world will last long enough for me.
  18. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Wow, I have a long way to go. How can you even die that many times without running out of hearts? Separate note, is natural slime spawning disabled?
  19. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Really?! You have to die 100 times to unlock a quest?!
  20. J

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    I don't have the diamonds to support all those stones so am taking the villager route to summon the demon. I haven't summoned him yet but I have an air sigil so falling off doesn't bother me anymore. I also have the binding ritual setup already so hopefully I can trade without fighting. We'll...