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  1. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Does lava affect the temperature on forestry multifarms? I built a farm and after placing the lava for my heat gens and it now requires 6000% hydration. One pump is struggling to keep up.
  2. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Wow I didn't know binnie's mods went from fun to horrible. Almost done with those quest lines thank god.
  3. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So is there anyway to speed up the bloomery and blast furnaces (furni?) or is old age inducing waiting the only option to make steel? Edit: O god, 3 pieces of coal coke for 1 steel ingot!
  4. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Is there anything in this pack for catching mobs? Like the safari net from MFR.
  5. J

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Where is the mana spreader?
  6. J

    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Indeed, disabling dynamic lighting resolved my nether lag issue. I used a terrain crystal for the first time and now my spawned blazes disappear/despawn. I had four of them since early game that didn't despawn between multiple nether trips etc. and the only new thing is I used the plains...
  7. J

    [1.10.2]New Beginnings - Magic - Light - Skyblock

    I have 4GB set in the ftb launcher and I also experience severe lag when loading the nether. After loading, unless I start generating new terrain I only experience lag when a ghast fireball is near and the fireball lag is very bad.
  8. J

    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Seriously? Thanks but let's just assume I checked that. I created another world and built a platform farther away and got mobs to spawn finally. It would appear that there is some sort of spawn protection against hostile mob spawning in place? Edit: Moved moved spawning area farther away...
  9. J

    [1.10.2]New Beginnings - Magic - Light - Skyblock

    Anyone know how to fix this? Also, is there something that prevent hostile mob spawning? I built a spawning area but nothing is spawning in it. I've checked the distance, light, etc.
  10. J

    [1.10.2]New Beginnings - Magic - Light - Skyblock

    I am using the ftb launcher, disabled, loaded world, closed, and enabled FastLeafDecay and it didn't change anything. Did you remove the mod from the mods folder or? Edit: I removed the included version of FastLeafDecay and downloaded straight from curse and it still doesn't work. Dunno...
  11. J

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I had similar issues using the inventory connectors and sadly never found a solution but to break the inventory connector, restart my game and replace the connector.
  12. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    But with a digital miner there is no cobble......
  13. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Really glad that storage drawers were added to the pack. Now to find something to do with all these caches.....
  14. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    My first real foray back into TE in a long time and see that the recipe for enderium is quite complex. Anyone care to share their setup for producing it in quantity?
  15. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Does anyone have any suggestions on a setup to create the triple/quadruple compressed cobble for bedrockium besides AE? I tried using the world interaction upgrade crafting mechanic with hyper-rationing pipes but it still isn't fast enough to prevent crafting stone sticks or wall etc. Edit...
  16. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Not sure I am familiar with "the TE way" Getting xp isn't the problem nor is getting the items required to make level 4 enchantments in the ender io enchanter. It was just that it takes time and I think that the wood recipe is already balanced. It didn't need to be nerfed like that. Also, I...
  17. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    So what line in the config do I change to allow magical wood to be created normally? Edit: Sorry to those that saw this post, I was upset that I spent the time making level 4 enchanted books to get the most magical wood from the craft only to get one.
  18. J

    [1.7.10] Marooned

    @Spaman If you add INpurecore to the pack, one addition to the Mekanism.js config in gamepath\config\INpureProjects\custom_nei_filters is "NEI.override("Mekanism:MachineBlock2", [11]);" This removes all the filled portable tanks and greatly reduces the lag spike that occurs when typing...
  19. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Unsure if related to the pack or not, but I was playing on the official server, used sleeping bag on a slime island and fell out of the world and died. Journeymap death waypoint has an empty Y coordinate and looking at the beacon it says its 300m underground. Also couldn't find a gravestone...
  20. J

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    @MJRLegends Can you let us know when you complete the modlist? The flux of mods is all that is preventing me from enjoying this awesome looking pack.