1.7.x Packs Yet!? [Mindcrack/DW20/Ultimate/Lite/Horizons/Monster/Unleashed/Unhinged/Tech/Magic/etc]

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Bigglesworth

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Jul 29, 2019
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okay I might actually start updating it today sometime. Anyone know offhand things already in development/done before I start opening two dozen pages?
 

Aetherr_

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Jul 29, 2019
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Iron chests and forge are updated to 1.6.[DOUBLEPOST=1372802655][/DOUBLEPOST]Extra Trees and Extra Bees officialy released.
 

Bigglesworth

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Jul 29, 2019
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Yeah Iron chests are linked to forge so it will always be the same. I dont see a 1.6 for Extra BTree
 

Aetherr_

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Jul 29, 2019
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For 1.5.2 for Extra trees and bees if you don't have them already. (I could just be a derp and underestimate the power of 21st centry technology :p)
 

wow

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Jul 29, 2019
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The "extra mods" section is still correlated to 1.5.2. Which is fine but all the other tabs are for 1.6
 

Bigglesworth

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Jul 29, 2019
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Under Development.
  1. ExtraBiomesXL,
  2. InvTweaks,
  3. Power Crystals Core,
  4. Flat Bedrock,
  5. Mine Factory Reloaded,
  6. Nether Ores,
  7. Power Converters,
  8. Tinkerers Construct,
  9. Natura
 

Bigglesworth

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Jul 29, 2019
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Seems to be coming along.

nvFN0kw.jpg
 

Bigglesworth

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Jul 29, 2019
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Biomes o Plenty is a go!
Note: I set biome size to two here to get a few in the shot. Defaul size is 4 and is roughlly the size of normal MC biomes. Large is 6.

cLm3627.jpg

bCf1ENI.jpg
QGgQEFH.png
 
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Bigglesworth

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Jul 29, 2019
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Yeah its sort of fun. The thing is, transitions are still bad this early on in biome mods. Terrain Gen has better methods and we might see some cool stuff in BiomesXL4 or 5 that incorporate that so even smaller biomes seamlessly meld into each other via biome borders and biome heat weighing systems