... decompile and recompile a texture. That's not how they work, buddy. It'd be trivial to slice up the sprite sheet RP2 uses, the real "grunt work" is renaming (to fit the new scheme) and using the new method to assign textures. Which every other mod author who updated their work from 1.4.x to 1.5.x had to do.Incorrect. Every texture needs decompiling and recompiling. Seperately. For EVERY SINGLE ITEM! The update is huge for something like RP2, so how about instead of blowing smoke up your ass with fallacies you invent and call facts, you actually use your brain and find out real facts.
Also are you laboring under some idea that each microblock has its own individual texture?
Soul Shards aside, these mods have 1.5.1 beta versions (Forestry) or have a developer still communicating with the player base (and posting 1.5.1 update progress reports).Heres another fact, mods like Soul Shards, Railcraft, Forestry aren't done yet. Why aren't you crying about those?
 
				
		

 
 
		
 ), but you could not say you don't hate him as a person, who comes on these forums and listens to people and helps them out with his mod.
), but you could not say you don't hate him as a person, who comes on these forums and listens to people and helps them out with his mod.  [DOUBLEPOST=1366064798][/DOUBLEPOST]I should also include that I also agree there are other mod authors that I just don't feel that connection to because they don't seem to be a part of the "community" of FTB, and that's a shame.
[DOUBLEPOST=1366064798][/DOUBLEPOST]I should also include that I also agree there are other mod authors that I just don't feel that connection to because they don't seem to be a part of the "community" of FTB, and that's a shame.