Xycraft Fabricator - extracting items

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PhilHibbs

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Jan 15, 2013
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Is there a neat way to extract crafted items from a Xycraft Fabricator? The only thing I can think of is an Emerald Pipe programmed just to pull out the items that the Fabricator is making, but you have to reprogram the pipe any time you set a new recipe. If you only ever use adjacent inventories to store the input materials then you could just pull all items out I suppose.
 
Is there a neat way to extract crafted items from a Xycraft Fabricator? The only thing I can think of is an Emerald Pipe programmed just to pull out the items that the Fabricator is making, but you have to reprogram the pipe any time you set a new recipe. If you only ever use adjacent inventories to store the input materials then you could just pull all items out I suppose.
it can pull from an adjacent chest just fine
 
Neat, umm a wooden transport pipe and a gate will pull items out of a fabricator. Not sure why you would want to make it any more complicated.
 
Neat, umm a wooden transport pipe and a gate will pull items out of a fabricator. Not sure why you would want to make it any more complicated.
Well, at the time I posted that, I was putting the crafting materials directly into the Fabricator. So a wooden pipe would pull out both the crafted items, and any leftover crafting materials. Now, I have put an iron chest behind each Fabricator so the crafting materials go in the chest, not the fabricator, and won't get pulled out. I was just hoping that there was a XyCraft method of getting the items out into an adjacent inventory.
 
a translocator programmed to the specific product item should work too. and it doesn't cost you emeralds. but it costs you 4 or more electrum ingots (depends on the recipe for the chips). advanced translocators would even allow more compact setups...
 
If you're Thaumcrafting, Stone Golems can be set to move a specific item from one inventory to another. Alternately, if you've got an Applied Energetics system set up, you can connect the Fabricator to a Input Bus. (You could technically use a Storage Bus, however that would most likely lead to a Fabricator full of random junk.)