I have a question on turbine implementation. As I understand it, in real-world power systems, there's almost always a high pressure turbine and at least one low pressure turbine, occasionally with a medium-pressure turbine in between. High pressure steam, straight from the [boiler/reactor/etc], is typically piped into the high pressure turbine, which is actually rather small. The high pressure turbine is enclosed in a casing, which traps the steam run through the high pressure turbine and pipes it into the much larger low pressure turbine.
Here's a paper on one specific implementation at a power plant in Ohio, with lots of numbers that I don't claim to fully understand. In their implementation, they have one high-pressure, one intermediate pressure and four low pressure turbines in parallel.
I'd like to ask, is the one-size-fits-all (though seemingly low-pressure) turbine an intentional design decision for simplicity, or something of an oversight?
Assuming it isn't intentional, perhaps I could suggest a compromise between having dozens of low pressure turbines by adding a high and perhaps intermediate pressure turbine into the mix, which would generate power at varying levels of efficiency and maybe even safety.
For example, the most efficient (and safe?) possible setup could be to pipe steam first into a covered high pressure turbine, which would output steam then into a covered intermediate pressure turbine and finally into an uncovered, low-pressure turbine. This would take the greatest amount of space, operate at the greatest efficiency and not present any danger in the form of loose, hot steam to damage nearby entities.
A smaller and simpler but less-safe and efficient setup would involve one high pressure and one low pressure turbine. Steam is piped into a high-pressure turbine, with medium-pressure steam piped into a low-pressure turbine. The medium-pressure steam would run the low-pressure turbine, but would lose some amount of energy compared to the same steam being piped through a medium-pressure turbine first, and would present some amount of danger as hot, loose steam, though less than an uncovered high-pressure turbine.
Another example would be a setup that only involves uncovered high-pressure turbines, operating at lower-efficiency (because the steam, which still has energy, is just dissipated into the surrounding area), and with reasonably high levels of danger because there's lots of hot steam simply being vented into the area around the turbine.
You could also add a small explosion risk, like if you try running a low-quality flywheel too quickly. Piping HP steam into an LP turbine would just explode, and piping HP steam into a MP turbine might degrade it over time, eventually leading to failure. Perhaps covering a HP turbine without venting its MP-steam output would lead to pressure build-up over time, causing catastrophic failure of the casing and possibly damage to the turbine. The list of possibilities go on.
Perhaps the best argument against requiring a multi-stage setup for maximum steam efficiency is that you'd need at least three unique fluids - HP steam, MP steam and LP steam - to prevent just looping a generic steam fluid back into a HP turbine. I do believe, however, that having multiple stages of turbine, if implemented correctly, would add to realism, and offer a greater degree of customization, all while keeping the whole setup looking interesting. Since the last stage of steam processing will always be uncovered, there will always be at least one animated block per line of turbines, this could also function as the middle ground between boring, unanimated "power boxes", and an arguably over-animated and monotonous setup as pictured in the OP.
I see that I've written quite a bit up to this point, so if you've gotten this far without tl;dring, thank you.