Vampiric Poppets.... Do they constantly transfer the damage you take each time you take it, or is there a delayed tick? So like you get hit, then there is a small internal cooldown on the vampiric's transfer and if you take damage during this it actually applies to you instead of the bound target. And does distance matter between you and the bound target?
So for example if I bound one to a Cow, and then went underwater and started to drown... I wouldn't drown but the Cow would correct?
If so, does this work on non-standard mobs, like ones with more HP then normal. Like mobs added by other mods, as there are some mobs that have more then the 20 HP that Zombies/skellies/etc have I think Endermen are the only vanilla mob with 40 HP... Or even ones that are setup to be healed (Witches, Zombies on the TiCo healing soil think its called Graveyard Soil?).
So for example if I bound one to a Cow, and then went underwater and started to drown... I wouldn't drown but the Cow would correct?
If so, does this work on non-standard mobs, like ones with more HP then normal. Like mobs added by other mods, as there are some mobs that have more then the 20 HP that Zombies/skellies/etc have I think Endermen are the only vanilla mob with 40 HP... Or even ones that are setup to be healed (Witches, Zombies on the TiCo healing soil think its called Graveyard Soil?).