Bit quite from me, so here's an update:
Advanced Rocketry had an update, with Oxygen System and Fuel System. This really now means AR will be the main space mod. I love it's machines, and they are going to be required for getting to the "advanced magical" single block machines (aka Mekanism, Thermal Expansion, EnderIO, etc) so they will be part of your core base, constantly being used, instead of being on the side and hardly used.
I'm thinking of not using the Wasteland Mods world type, so that I can define my own overworld with more biomes (and potentially tweak some for custom biomes). Downside is no cities from the Wasteland Mod but they don't really offer much towards this pack, but there is another way to get "cities"
I've removed Zombie Awareness and I'm thinking of totally disabling Blood Moons. Both get tedious after a while, detracting from the main game play.
Advanced Rocketry had an update, with Oxygen System and Fuel System. This really now means AR will be the main space mod. I love it's machines, and they are going to be required for getting to the "advanced magical" single block machines (aka Mekanism, Thermal Expansion, EnderIO, etc) so they will be part of your core base, constantly being used, instead of being on the side and hardly used.
I'm thinking of not using the Wasteland Mods world type, so that I can define my own overworld with more biomes (and potentially tweak some for custom biomes). Downside is no cities from the Wasteland Mod but they don't really offer much towards this pack, but there is another way to get "cities"
I've removed Zombie Awareness and I'm thinking of totally disabling Blood Moons. Both get tedious after a while, detracting from the main game play.