Aha! Someone who is too lazy to use NEI! http://forum.feed-the-beast.com/thr...for-good-gregtech-gone-mad.20769/#post-286971
The concern there is still the time it takes to craft something. That he made a mistake doesn't change anything there.
Aha! Someone who is too lazy to use NEI! http://forum.feed-the-beast.com/thr...for-good-gregtech-gone-mad.20769/#post-286971
Well, now that I actually need an example all I can find is GT appreciation. As soon as I find one I will post it.
A lot of people don't use Mystcraft, myself included. Reading that eleven diamonds isn't much is making me want to try it now...
But more to the point, I find that it takes hours running through mines to just find my first diamonds. Seeing that they are now required for an LV item (that performs a function most other mods have at starter level) sets a serious first impression that Gregtech is massively expensive. It isn't helped when you discover that a lot of machines require several lower-tiered ones (two compressors for a plate bender, which replaces the rolling machine at more than twice the cost) and the multiblock structures cost entire stacks of ingots.
I really don't care about losing the ability to smash diamonds into a block with a hammer and pliers, but the sheer cost of everything feels more like padding and less like actual progress. At least in my own opinion, that's why gregtech turns away a lot of people.
I totally agree with you, but, in my experience, I finish the game way too quickly without GregTech. Also, how do you spend hours finding your first diamonds? There are 1-5 in every chunk.
Huh? How does one finish the game??
Huh? How does one finish the game??
I haven't really thought of that much yet. I usually just get bored. XD
If you don't branch-mine or quarry, something that only occurs one to five times per chunk is pretty rare. If you don't tunnel down right away, it can be a while.IAlso, how do you spend hours finding your first diamonds? There are 1-5 in every chunk.
If you don't branch-mine or quarry, something that only occurs one to five times per chunk is pretty rare. If you don't tunnel down right away, it can be a while.
((That's actually my biggest concern. I don't mind complex recipes, and I understand why the consumption rates occur as they do. But quarrying twenty chunks is neither a trivial process, nor one that leaves the landscape unmarred.))
If you don't branch-mine or quarry, something that only occurs one to five times per chunk is pretty rare. If you don't tunnel down right away, it can be a while.
((That's actually my biggest concern. I don't mind complex recipes, and I understand why the consumption rates occur as they do. But quarrying twenty chunks is neither a trivial process, nor one that leaves the landscape unmarred.))
That about sums up the whole Gregtech controversy from start to finish. Reading through your biased reproduction of your conversation, you claim at some point you recited to the dismayed player the material components for the machines in question from memory. And that's fine. It's not normal, it's not something to brag about, but it's fine because I don't think it's appropriate to be critical of someone for knowing something. But what you need to realize is that unless you're cherry-picking an extremely narrow element of the mod pack and focusing on it exclusively, there are hundreds of recipes requiring dozens of different kinds of materials and there's a reason most experienced players are still happy to have NEI. Because we forget recipes. And after a while a lot of us stop even trying to commit new recipes to memory. Because memorizing recipes requires far too much commitment to a mundane element, and we'd rather devote our time in the game to other pursuits.
I can already see the replies forming. "We weren't talking about how he didn't know the recipe, we're talking about how he found GT recipes to be outrageous." I know. And the point is that you need to realize where you fit in the spectrum of gamers from casual to dedicated. And you need to realize that for all but the dedicated players, "expense" translates to time, not whether or not there is a limit on supply. So you, as a dedicated player, say you don't mind the "expense" because you invest large amounts of time in the game, which functionally makes the expense seem less. And when you've got nothing else to grind for, you get bored.
I make giant creeper robots. The resources are easy enough to come by. Even for a really big creeper robot. The entertainment value comes from the design and implementation, not the grind. I control the design and implementation. That's why I don't get bored. When you let someone like Greg define the grind for you, it's no wonder you get bored. He's done all the thinking and left you with all the grinding. And that's why Gregtech blows.
how can you judge if item is expensive or not with it not having price tag? i`d understand such discussion in era of EE2 when EMC was around, but now?Now, can we change the subject from No GT vs. GT back to why people refuses to make things because they are expensive?
how can you judge if item is expensive or not with it not having price tag? i`d understand such discussion in era of EE2 when EMC was around, but now?
i`d count a lot of diamonds as expensive if i could use em in every recipe i.e. EMC was still around. materials that are "hard to come by" or with "high time requirements" are better words to describe what you`re trying to discuss here, i think.Hmmm... I get what you are saying. But, lots of diamonds would be counted as expensive, lots of any materials that are relatively hard to come by can be considered expensive.
Or- you can look back at EE2 and see the EMC value of each thing, if it is high than it is expensive. If you run Tekkit all of the ores (besides Ferrous, Iridium, Emerald, Xychorium, and all ThaumCraft stones) are also in FTB. Look at the EMC value and see what you would consider expensive.
Now, can we change the subject from No GT vs. GT back to why people refuses to make things because they are expensive?
Now, can we change the subject from No GT vs. GT back to why people refuses to make things because they are expensive?