*Moved thread, put it in the wrong section!
Look folks, there has been a lot of debate/rage/ranting as of late about modded minecraft being too easy, or that the "hard mode" mods are going to die/discontinue due to misinformation about a certain API.
If you have been following any of this, you will see, I'm not of the mind that "hard mode = fun" but I don't begrudge those who enjoy it. I fully support mod makers who wish to make these kinds of mods (like Rotarycraft) but do not intend to use them myself.
I can see this thread being used by mods to see what exactly people who like or dislike hard mode mods are looking for. Is it the grind? Is it complicated math? Is it multi-block structures that only work in a specific way?
I would like to know is:
What makes something hard mode to you?
Why do you like hard mode mods/packs?
or:
Why do you like what has been labelled as easy mode mods?
Please be specific. I'm not looking for "derp it's moar challenging!" We've heard this reason, but why is it more challenging to you? Why do you like it?
I'll go first.
While I can understand (to a point) someone enjoying the challenge of making ore, to make plates, to make a different plate, to cut up, then add rubber (you know what I'm talking about here LOL) I can't find the "fun" in that. I work too long during the day, well night now.. just switched over to graveyard shift, to have a game take up that much time to make one thing, that I may have to make multiple times to do something as simple as double my ore output. I'm not saying others don't have commitments, and that is what allows them to do these things, but what I'm saying is that doesn't apply to my situation.
I do not enjoy being constantly worrying about my hunger, what food I've recently ate that won't fill my hunger bar up anymore because I've eaten it too much. I don't enjoy grinding out massive amounts of ores to make small machines.
I like the ability to make some things, to get my resources going so that I can focus on other things like exploration, manual mining, and base building (something I'm horrible at, but I am working on)
I find hard mode just a waste of my time and consumes too much of it when I have to use it to accomplish certain things that could be done with other mods that don't take up 5x the resources to make the same system.
I hope that mod makers realize that some people enjoy playing this way, and at least allow some way in their configs to allow for this kind of play. This would allow folks who "don't got time for dat" to still enjoy their mods, and allow those who like to grind the joys of doing so, and maybe even bragging rights as they did it the hard way..
Please, let's not make this a flame war, I just want to hear opinions. Everyone has them.
Opinions are like assholes, everyone has one, and if you say you don't, you are full of shit.
Go!
Look folks, there has been a lot of debate/rage/ranting as of late about modded minecraft being too easy, or that the "hard mode" mods are going to die/discontinue due to misinformation about a certain API.
If you have been following any of this, you will see, I'm not of the mind that "hard mode = fun" but I don't begrudge those who enjoy it. I fully support mod makers who wish to make these kinds of mods (like Rotarycraft) but do not intend to use them myself.
I can see this thread being used by mods to see what exactly people who like or dislike hard mode mods are looking for. Is it the grind? Is it complicated math? Is it multi-block structures that only work in a specific way?
I would like to know is:
What makes something hard mode to you?
Why do you like hard mode mods/packs?
or:
Why do you like what has been labelled as easy mode mods?
Please be specific. I'm not looking for "derp it's moar challenging!" We've heard this reason, but why is it more challenging to you? Why do you like it?
I'll go first.
While I can understand (to a point) someone enjoying the challenge of making ore, to make plates, to make a different plate, to cut up, then add rubber (you know what I'm talking about here LOL) I can't find the "fun" in that. I work too long during the day, well night now.. just switched over to graveyard shift, to have a game take up that much time to make one thing, that I may have to make multiple times to do something as simple as double my ore output. I'm not saying others don't have commitments, and that is what allows them to do these things, but what I'm saying is that doesn't apply to my situation.
I do not enjoy being constantly worrying about my hunger, what food I've recently ate that won't fill my hunger bar up anymore because I've eaten it too much. I don't enjoy grinding out massive amounts of ores to make small machines.
I like the ability to make some things, to get my resources going so that I can focus on other things like exploration, manual mining, and base building (something I'm horrible at, but I am working on)
I find hard mode just a waste of my time and consumes too much of it when I have to use it to accomplish certain things that could be done with other mods that don't take up 5x the resources to make the same system.
I hope that mod makers realize that some people enjoy playing this way, and at least allow some way in their configs to allow for this kind of play. This would allow folks who "don't got time for dat" to still enjoy their mods, and allow those who like to grind the joys of doing so, and maybe even bragging rights as they did it the hard way..
Please, let's not make this a flame war, I just want to hear opinions. Everyone has them.
Opinions are like assholes, everyone has one, and if you say you don't, you are full of shit.
Go!