@Aidan updated Mekanism to v9! (For 1.7.10 right now, but he'll updating it 1.9 soon) Link to the update blog for more info (Like how it's going to be on CurseForge soon too)
- Industrial Turbines
- Massive, intricate, multiblock structures capable of processing massive amounts of steam to generate energy.
- Thermoelectric Boilers
- Scalable, multiblock steam boilers capable of producing massive quantities of steam from water and heat energy.
- Quantum Entangloporters
- A fancy block that uses frequencies to transfer items, energy, gas, fluid and energy both inter-dimensionally and across long distances.
- Thermodynamic Conductors
- A new type of transmitter that allows for heat energy to be transferred among specific heat-supporting machinery.
- Resistive Heaters
- Machines capable of translating electrical energy into heat energy, capable of being transmitted via Thermodynamic Conductors.
- Fuelwood Heaters
- Machines capable of creating massive amounts of heat by burning combustible resources.
- Formulaic Assemblicators
- A block that doubles as an advanced workbench and auto-crafting machine, using Crafting Formulas to store and process recipe patterns.
- Muffling Upgrades
- A new type of upgrade that muffles the sound of an active machine by 1/4 per unit installed. Four upgrades will make a machine completely quiet.
- Security Desk
- A high-tech terminal which binds to its owner upon placement and allows for the maintenance and control of all your owned machinery’s security preferences.
- Infusing Factory
- You requested it, it’s finally here – a whole new set of factories dedicated to the Metallurgic Infuser.
- Structural Glass
- Replacing Dynamic Glass, Structural Glass serves as a universal form of multiblock glass that can be used in any structure, aside from the Fusion Reactor and Thermal Evaporation Plant.
- More Tiers
- Four tiers of Bins, featuring different storage capacities
- Four tiers of Fluid Tanks, featuring different storage capacities and output rates
- Four tiers of Gas Tanks, featuring different storage capacities and output rates
- Complete texture and model overhaul
- Thanks to CyanideX, Mekanism has a whole new, beautiful look.
- Heat Framework, designed from the ground-up as a new way of transferring heat between specific machines and devices.
- Security Framework, an intricate, owner-based network grid that allows for a player’s complete control over his machines.
- New Flamethrower Modes, allowing for the focus of the Flamethrower as a tool, as a weapon, or as both.
- Gas Generator Improvements, specifically a new automatically-scaling processing rate that allows for a single generator to run on much larger simultaneous amounts of fuel.
- Transmitter Improvements, including the new ability of upgrading an already-placed network of transmitters by right-clicking them with a Mekanism alloy corresponding to the next tier.
- Teleporter Improvements, including a more efficient frequency grid and auto-player-orientation upon teleport.
- Thermal Evaporation Plant Improvements, including its new name, better crafting recipes, and heat framework integration to allow for heat to be directly funneled into existing Evaporation Plants via Thermodynamic Conductors.
- Electric Pump Improvements, with complete upgrade support for faster pumping, and a new default config option that allows the Electric Pump to not suck water source blocks.
- General Machinery Improvements, including upgradability of Fluidic Plenisher, side configuration of Energy Cube and Gas Tank (allowing for multiple output sides), and much more.
- Interface Improvements, with better GUI icons thanks to CyanideX, in-game toggling of energy and heat units, and auto-scaling tooltips based on string width.
- Packaging Improvements, with a more consolidated asset directory and the shipping of the Redstone Flux API to fix mod interactions.
- Stability and Performance Improvements, which should result in reduced client-side and server-side lag.