What's new in modded minecraft today?

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SaintLucifer

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Jul 29, 2019
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So...about 1.0.11, since there is loads of id changes, Ender IO, Open Peripherals, and a lot of Rotarycraft, do we need a reset this time around?
 

Eyamaz

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Jul 29, 2019
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It occurred on both my client and the server so I doubt it was a download issue. I also always do a force update when updating the client.

Ok, I'll grab the files and check the repo versions with mine when I get home.

So...about 1.0.11, since there is loads of id changes, Ender IO, Open Peripherals, and a lot of Rotarycraft, do we need a reset this time around?

I didn't shift any of those IDs...
 

Eyamaz

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Jul 29, 2019
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Yeah, I wish I could just lol... Just another reason I haven't been able to push anything stable.
 

Yusunoha

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Jul 29, 2019
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*dances around Vike and Eyamaz*

lnxMJuX.gif
 

Yusunoha

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Jul 29, 2019
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new day, new update, with alot of bugfixes. starting with bluedart with a fix for Dartcraft
bluedart said:
Beta 0.2.17
  • - Emergency Patch: Fixed a problem loading the Baconator's recipe that could potentially cause Minecraft to crash in some verbose mod packs.
  • - Bugfix: Fixed a possible NPE when using Force Belt hotkeys.

next up, @CrazyPants with a fix for EnderIO
CrazyPants said:
This is particulary import for those playing SMP as it fixes a server crash when using the new travel staff.
  • #497 Alloy only mode broken
  • #500 Server crash with TravelStaff
  • #502 Fixed ore dictionary integration of EIO silicon
  • #503 Capacitor full gate condition does not trigger
  • #506 Added zh_TW localisation (mymagadsl)
  • #508 Fixed zooming of distant travel anchors

then Mark719 with a fix for Magical Crops
Mark719 said:
Fixed the issues with Thaumcraft seeds and other mod seeds.

Download
http://adf.ly/e5oqO

Change log:
  • - Thaumcraft seed recipe fixed, now gives Air shards not ore.
  • - Mob compatibility crops recipes now can be seen

then @pixlepix with a fix for Thaumic Tinkerer
pixlepix said:
Build 130
  • Fixed crash cased by kami and mirrors interaction

and lastly, @mDiyo with a small update for Tinker's Construct
mDiyo said:
1.5.4d3
  • - Vanilla tool useless config setting default is OFF now.
 

Odovbold

New Member
Jul 29, 2019
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hmm, that could be fun, a Magical crops powered defence system. I was more concerned with unless that was specific to the standard magical crops (like blackberries and whatnot)
I've disabled standard crops of magical crops in my RR, it just gave me too many seeds when combined with BoP /Growthcraft /Witchery, and any seed can't produce seed oil is not a good seed XD

Sent from my HTC One using Tapatalk
 
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