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Yusunoha

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Jul 29, 2019
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The goal of the mod is to serve as a bridge between Thaumcraft and Applied Energistics. The primary focus is essentia management, both in storage, transportation, and application.

Storage Disks
uc

IO
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uc

GUI's
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uc

uc

uc

In Action
Import essentia to your storage disks
uc

Or if you prefer use jars!
uc

Give the Thaumatorium access to your network
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Or anything else that uses tube suction
uc

uc

ooh god, I want this, I want this right now

cauGo7o.gif


sadly it's for 1.7.2
I'm not completely ready yet to move to the 1.7 branch, seeing as alot of mods are 1.7.2 but there's 1.7.10 already aswell
but I must say, this is really making me want to move to 1.7
 

NJM1564

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Jul 29, 2019
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One question about TiCo. does anyone know if knapsacks are retrievable on player death now? This was one of those super annoying things in 1.6. Die, and lose your knapsack and its contents (chunks lading blah blah... but you get my drift).

I don't think that was a bug.
 
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Yusunoha

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Jul 29, 2019
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One question about TiCo. does anyone know if knapsacks are retrievable on player death now? This was one of those super annoying things in 1.6. Die, and lose your knapsack and its contents (chunks lading blah blah... but you get my drift).

I thought the content dropped out of the knapsack when you died?
but to be honest, I've no clue, I'll have to start up a test world to see if it does

EDIT: just tested it with this release. if you've a knapsack with items in it, when you die the knapsack drops and all the items fall out of the knapsack, so the knapsack doesn't get deleted anymore with it's contents
 

AlCapella

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Jul 29, 2019
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I don't think that was a bug.

I didn't say it was a bug either.[DOUBLEPOST=1406029139][/DOUBLEPOST]
I thought the content dropped out of the knapsack when you died?
but to be honest, I've no clue, I'll have to start up a test world to see if it does

EDIT: just tested it with this release. if you've a knapsack with items in it, when you die the knapsack drops and all the items fall out of the knapsack, so the knapsack doesn't get deleted anymore with it's contents

Thanks for checking this. ^^ That's the same behaviour I was talking about. Even with the openblocks grave, the contents don't remain in the grave. They spill all over, and consequently despawn if you don't reach the place under the next 5 mins.

So, no, 1.6 behaviour hasn't changed. :(
 
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Yusunoha

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Jul 29, 2019
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I didn't say it was a bug either.[DOUBLEPOST=1406029139][/DOUBLEPOST]

Thanks for checking this. ^^ That's the same behaviour I was talking about. Even with the openblocks grave, the contents don't remain in the grave. They spill all over, and consequently despawn if you don't reach the place under the next 5 mins.

So, no, 1.6 behaviour hasn't changed. :(

it depends which gravestone mod you use.
I think Gravestone has recently added compatibility for Tinker's knapsack
 

Fixided

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Jul 29, 2019
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From the creators of AnimationAPI, and Mutant Creatures... comes a new mod!
Aquatic Abyss! By hippomaster21

=v1.0.0:
* initial release

important + technical features:
* multi-box collision (and proper bone structure) for serpents, aka actually hit the serpent's body
* remade movement ai for AA water creatures
* serpents knock mobs away with their tails
* arrows do less damage to serpents
* unique and actual fish species
* unique randomized sizes, textures, fins, tails, etc for fish
* flexible and dynamic school systems for fish
* tameable and rideable seahorses with randomized textures and colors
* seahorses must be ridden many times to be tamed
* untamed seahorses flee from players on sight
* randomly generated seaweed
* natural seaweed that grows and shrinks in a cycle
* goggles that allow the player to see more clearly underwater

v1.0.1:
* fixed seaweed renderer causing random crashes
Screenshot said:
Check out the thread for more info and pictures!
6uaG0AQ.png

=============
More Backpacks [Forestry Addon]
2.2.1

1.7.10 update
More Backpacks can now automatically download Red Gear Core.
 
Last edited:

L0NExW0LF

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Jul 29, 2019
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Well I didn't see that anyone else had mentioned it, but the 0.20.0 version of Witchery has been released for versions 1.7.2 and 1.7.10

Also how do I use spoilers? I would have liked to include the changelog but it is quite large.