Hello everyone! I've been doing something that, well, is something I never do. In a slightly modified PCII, I've been building a base that looks nice. Now, I'm terrible at making things look nice, and the nicest thing I ever built was the spawn platform in Running Red. So I need your help. How can I make this look nicer/what should I fill it with?
The Altar:
Of course, I'll start with the Blood Altar. It's a Tier Five, and although activated, the beacons don't do anything (I didn't have much of a use for them, with Sigils of Haste and stuff). So, they're just aesthetics.
My main problem with this layer is that I have no idea where to put my rituals and have them look nice, aside from floating above. I suppose I could do that. It wouldn't be too bad. I sort of need your opinions here.
On one side, there's access to the AE2 system
And the other, an elevator downstairs. Nothing too fancy, just Openblocks.
The Opening Hall
This is one of the nicest looking things I've made in a while. There's access to AE2 on the wall, and some Lumium Lamps lighting up everything.
This is the entrance. For now I just fly in (Extra Utilities wings FTW!), but I'm trying to think of a better way. For now it just cuts off. This is another area where I need help. What should I do for the entrance?
The Main Room
This is the main room. There's not really much in it right now. In the center, there's the ME Controller (far bigger than it has to be, but I'm swimming in resources at this point), lit up by some Lumium Lamps. Next to it you can see the pathway to the elevator.
This is simple lava extraction with a BM ritual.
This is the Lava storage from the aforementioned ritual (not a lot here, being processed into Obsidian for ritual reasons) and a Tesseract that is accepting power from the bottom. I just put it there because why not.
This setup allows access to the AE system, and produces cobblestone/stone. It'll produce cobblestone as long as there is less than 64 stacks in the system, and the Alloy Smelter will create stone as long as there is less than 4 stacks in the system.
Just machines. No particular use, other than throwing stuff in when I need to.
The AE System
This is the terminal station in the center of the room. It has all your usual monitors (blue, main network) and a pink one that is hooked up to a sub-network.
Here's a couple shots of the system from when I was building it. There are quite a few Drives filled with Cells (I really went overkill on this). Blue Network can access everything in the Cells.
The Pink network, however, can access the actual cells, allowing me to add and remove cells from the drives, without ever seeing the items within the cells.
The Portal Room
Nice hallway lit my Lumium Lamps
Here's where all the portals are. As of now, it's just Twilight, Deep Dark, and Nether. I know this room needs some work done, but I don't know what to do. Suggestions?
I know this is a lot, but I'm trying to get better at building aesthetically pleasing things. Any help would be appreciated.
The Altar:
Of course, I'll start with the Blood Altar. It's a Tier Five, and although activated, the beacons don't do anything (I didn't have much of a use for them, with Sigils of Haste and stuff). So, they're just aesthetics.
My main problem with this layer is that I have no idea where to put my rituals and have them look nice, aside from floating above. I suppose I could do that. It wouldn't be too bad. I sort of need your opinions here.
On one side, there's access to the AE2 system
And the other, an elevator downstairs. Nothing too fancy, just Openblocks.
The Opening Hall
This is one of the nicest looking things I've made in a while. There's access to AE2 on the wall, and some Lumium Lamps lighting up everything.
This is the entrance. For now I just fly in (Extra Utilities wings FTW!), but I'm trying to think of a better way. For now it just cuts off. This is another area where I need help. What should I do for the entrance?
The Main Room
This is the main room. There's not really much in it right now. In the center, there's the ME Controller (far bigger than it has to be, but I'm swimming in resources at this point), lit up by some Lumium Lamps. Next to it you can see the pathway to the elevator.
This is simple lava extraction with a BM ritual.
This is the Lava storage from the aforementioned ritual (not a lot here, being processed into Obsidian for ritual reasons) and a Tesseract that is accepting power from the bottom. I just put it there because why not.
This setup allows access to the AE system, and produces cobblestone/stone. It'll produce cobblestone as long as there is less than 64 stacks in the system, and the Alloy Smelter will create stone as long as there is less than 4 stacks in the system.
Just machines. No particular use, other than throwing stuff in when I need to.
The AE System
This is the terminal station in the center of the room. It has all your usual monitors (blue, main network) and a pink one that is hooked up to a sub-network.
Here's a couple shots of the system from when I was building it. There are quite a few Drives filled with Cells (I really went overkill on this). Blue Network can access everything in the Cells.
The Pink network, however, can access the actual cells, allowing me to add and remove cells from the drives, without ever seeing the items within the cells.
The Portal Room
Nice hallway lit my Lumium Lamps
Here's where all the portals are. As of now, it's just Twilight, Deep Dark, and Nether. I know this room needs some work done, but I don't know what to do. Suggestions?
I know this is a lot, but I'm trying to get better at building aesthetically pleasing things. Any help would be appreciated.