Note that you can also use redstone, rednet, and even ComputerCraft to control reactors and turbines if you want more flexibility than manually setting control rod positions.
I run a semi-closed loop where water from the turbines goes back to the reactor. At the same time, I have a max sized Railcraft steel tank each for steam and water (so the water from the turbines goes to the tank before the reactor). Accumulators make extra water to ensure I have a surplus, while the steam tank acts as a buffer for the steam produced by the reactor. There are also three 36HP boilers producing steam from charcoal. I then modulate the control rods based on the amount of steam in the tank. This is useful since I can add more turbines and do little more than connect the additional turbines to my computer network (since the computer also controls the turbines to keep them at 1800 RPM by toggling the coils on and off). Additionally, this can deal with the variable steam demand of my Railcraft steam turbines that generate EU (the steam to the Railcraft turbines is cut off once EU is close to full, and the flow is opened again once EU drops again).
Although right now I'm running all my BR turbines at 100% since I'm filling up a max tier DE storage multiblock. I'll probably add a monitor to my system to allow me to manually toggle turbines, along with detecting when the turbines can't sink their RF anymore and cut off their steam. Before I built the multiblock I had an EnderIO capacitor bank and modulated steam to the turbine based on percent energy stored, but the DE multiblock holds so much RF that I can't read the exact RF using a computer and can only get a coarse reading via vanilla comparator.
As for getting water in, I use tesseracts (unlimited flow rate) on the reactor and turbine outlets to feed the tanks. To feed the reactor and turbines, I drain the tank into a tesseract using ExU transfer nodes (one stacks upgrade plus as many speed upgrades as needed). Energy is also tesseracts directly next to the blocks with no intervening cables/ducts/conduits that would bottleneck the flow.
I run a semi-closed loop where water from the turbines goes back to the reactor. At the same time, I have a max sized Railcraft steel tank each for steam and water (so the water from the turbines goes to the tank before the reactor). Accumulators make extra water to ensure I have a surplus, while the steam tank acts as a buffer for the steam produced by the reactor. There are also three 36HP boilers producing steam from charcoal. I then modulate the control rods based on the amount of steam in the tank. This is useful since I can add more turbines and do little more than connect the additional turbines to my computer network (since the computer also controls the turbines to keep them at 1800 RPM by toggling the coils on and off). Additionally, this can deal with the variable steam demand of my Railcraft steam turbines that generate EU (the steam to the Railcraft turbines is cut off once EU is close to full, and the flow is opened again once EU drops again).
Although right now I'm running all my BR turbines at 100% since I'm filling up a max tier DE storage multiblock. I'll probably add a monitor to my system to allow me to manually toggle turbines, along with detecting when the turbines can't sink their RF anymore and cut off their steam. Before I built the multiblock I had an EnderIO capacitor bank and modulated steam to the turbine based on percent energy stored, but the DE multiblock holds so much RF that I can't read the exact RF using a computer and can only get a coarse reading via vanilla comparator.
As for getting water in, I use tesseracts (unlimited flow rate) on the reactor and turbine outlets to feed the tanks. To feed the reactor and turbines, I drain the tank into a tesseract using ExU transfer nodes (one stacks upgrade plus as many speed upgrades as needed). Energy is also tesseracts directly next to the blocks with no intervening cables/ducts/conduits that would bottleneck the flow.