Ah, and that's where you use LP for, to get 'custom' stuff.Yeah, but that only works for what I want "In Stock", not "hey, could use some snacks. And by snacks, I mean TNT" when I normally request food food from this chest.
Ah, and that's where you use LP for, to get 'custom' stuff.Yeah, but that only works for what I want "In Stock", not "hey, could use some snacks. And by snacks, I mean TNT" when I normally request food food from this chest.
I can use LP for both, if I needed to. But just requesting snacks is enough. As is the occasional need for TNT.Ah, and that's where you use LP for, to get 'custom' stuff.
Story of muh lifeMy frustations are random lagspikes. But I assime you wouldn't buy me a better pc, would you?
Does translocators fit your bill?There's a huge lack of no-drawback fast item movement for small areas. Specifically, I'm talking about the old RP2 Filter. The Filter could transfer entire stacks at a very fast rate and didn't get clogged up the moment it saw something it didn't like, plus it didn't cost power. I honestly don't care about the filtering function, but the speed and reliability of the Filter is unmatched today by almost everything (except SFM, but that's coding).
Although it's one of my favorite mods and I use it all the time, no. Translocators transfers 1 item at a time and while insanely fast can't match a serious by-stack exporter.Does translocators fit your bill?
Glowstone upgradeAlthough it's one of my favorite mods and I use it all the time, no. Translocators transfers 1 item at a time and while insanely fast can't match a serious by-stack exporter.
Translocators is definitely close, but not exactly what I'm looking for. That is, unless Translocators has an upgrade I don't know about or something lol.
What about translocators (ninja'd? Or itemducts. These will do the trick, unless there are some other criteria I am missing.There's a huge lack of no-drawback fast item movement for small areas. Specifically, I'm talking about the old RP2 Filter. The Filter could transfer entire stacks at a very fast rate and didn't get clogged up the moment it saw something it didn't like, plus it didn't cost power. I honestly don't care about the filtering function, but the speed and reliability of the Filter is unmatched today by almost everything (except SFM, but that's coding).
Saying my idea prompted by thisI'm often frustrated by all of the random armour and weapons I get from my mob farms clogging up my sorting system. A single block that I could put between the farm and my storage that would auto-trash all that junk would be awesome! Could also have an option or upgrade to save enchanted items.
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That is a good idea! So the basic idea is: automatically 'teleporting' items from your inventory to your base (into a barrel/other storage) when you have more than one stack of it. This certainly is doable, but I do think there are mods that let you do something similar to this. I think I know a couple of ways to do this, but my list of things to add is getting quite long now.What about translocators (ninja'd? Or itemducts. These will do the trick, unless there are some other criteria I am missing.
Also, would it be possible to have something like an ender barrel. I have always wanted something that will automatically suck out all cobble of my inventory and send it to my base. It is just a little thing because there are already three (maybe more) good solutions to this. One is manual clearing through an ender pouch. Another is forestry backpacks. Finally, you could also use dartcraft packs which can also compress your cobble if you have extrautils installed. There are some drawbacks to all three methods though. Basic forestry backpacks are very small (and the silk required to get the big ones requires hours and hours of tropical bee cycles). Ender pouches are manual, and when you are mining with a good TiCo hammer the cobble really mounts up quick and it is as if you are emptying your inventory into your ender pouch every 2 minutes. Dartcraft bags are really good, and can store an enormous amount of cobble if you are autocompressing it. However, you can't compress your cobble and supply a stack in your inventory at all times with the same backpack.
Tl:dr The pouch side of the ender barrel should be able to suck up all of a specified type of material into its inventory, with the option of maintaining a stack of said material in your inventory. For the barrel side, maybe you would have to add your own physical barrel block. I haven't gotten around to playing with refined relocation yet (although I plan on it very soon) so I'm not sure I properly understand the nature of your Jabba integration, but would it be possible to make an upgrade for a Jabba barrel to behave in this way?
This is (again) a good idea! I think this is a fairly easy block to code, but there are a lot of other cool ideas that probably will be used more often. That doesn't mean this will not go on the 'to-do' list, but it might take a while before I add it.Saying my idea prompted by this
A block that you can put damaged armour and weapons into, and it will check its own inventory for an item that matches, and then auto-crafts them together. When the item is entirely repaired (check for full damage value), it exports it
That way also if you pipe regular items into it, then it will export it as dirt has no/full damage value.
Wow, that's over nine thousand!This Mod: +99999999999999999999999999999999999999999
Story of muh life