Maybe, eventually, but not before I've actually played some WW games and GM'd at least one non-insane one.It'd be a lot of work for you and the players by incorporating the email thing into it, but it's a cool concept. I'd play it if you ran it.
Right, I hadn't thought that resetting the password would lock out you and the current user of the alt out of it, and therefore be immediately obvious. I guess making sure that emails are indeed disabled after changing the passwords should be enough to prevent any sneaky shenanigans.Password recovery would be a problem if people were jerks. And stupid. It'd be immediately apparent that the original owner hijacked the account because the password would be different, so the alt's user and I couldn't log in to it anymore. Given the number of people that could reset the password, it wouldn't be too difficult.
Did not know that. Really throws a monkey wrench into the everyone-makes-an-alt idea... although if alts keep popping up at the rate they did in the past week, there might be enough already floating around under your control by the time I (or whoever; if anyone wants to take this idea and run with it, go right ahead) get around to it for everyone to just have one.Yep! But since you can only hook up one account to one email, it'd be a fairly large task for me to convert them all. I'll do it if it ever becomes a problem, but until then... Bleh.
On the other hand, twenty people each setting up one alternate email account seems like a whole lot less work for any one person than if I/you/whoever made all the alts (especially if some of the players already have random emails laying around), and it has the benefit of giving them email notifications without actually letting them control the alts they created (if the GM changes the passwords). That and it would let people do things like Eruantien's doppelgänger or "Totally Not Pyure", which... might actually justify the hassle of creating an alternate email.
Forumgamers, thoughts?