I'm thinking about adding special mechanics in THIS IS CORRUPTION!
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I don't see the reason for this item, because if I read the sheet correctly it doesn't matter who wins if you are dead as you have lost and there is no way around that.and a more expensive one that gives money to a random person on your team.
Good point, forgot about that. That would be cool but would have to be expensive.I don't see the reason for this item, because if I read the sheet correctly it doesn't matter who wins if you are dead as you have lost and there is no way around that.
Now, an item that lets you bind your win condition to a person when you die (so if that player wins you still win) might be interesting.
I made him neutral, but I forgot about the win condtion. I'll add it soon.OK first of all, feedback, MORE STORE ITEMS! This is a game about money, let me use it
How much does it cost to bribe the guard?
The guard needs some incentive to accept bribes. He should be neutral, and his win condition be to have the most money by game end.
Where does money go if you die? Maybe add a will item that lets you give your money to someone on death, and a more expensive one that gives money to a random person on your team.
I could add an item like that one, but make it allow you to give an message when you get jailed.Oh, and maybe a death noot item that lets you leave a message when you die.
And the fact that you don't really care about other players, except maybe the Bodyguard and FBI Agent.I don't see the reason for this item, because if I read the sheet correctly it doesn't matter who wins if you are dead as you have lost and there is no way around that.
Now, an item that lets you bind your win condition to a person when you die (so if that player wins you still win) might be interesting.
How much gold does each player start out with? If it's several hundred, then everyone could just about buy all the items they'd need for the entire game, without having to squeeze money out of other people.And the fact that you don't really care about other players, except maybe the Bodyguard and FBI Agent.
Note: If it is not clear in the rolesheet:
Each town player plays for himself, not for the team.
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Is that what it sounds like?We should have an Everyone Is Werewolf game here sometime soon...
Yep,Is that what it sounds like?
Something extra above it?Yep,
Everyone gets a nightkill, Everyone gets something extra above it, last 6 people standing win
(and some other things without going into much detail)
One was recently hosted on the other forum I play on where zexy also is from and it was a bunch of fun.
Something extra above it?
Seer's, Bodyguards, Neutals with extra win conditions etc. etc.Probably every normal role with a night kill.
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Would the game last a certain number of days?I had an idea for a game based on a movie I saw on netflix called the Circle. The basic premise of the game: no wolves. 12 hour days to offset that. Everyone's goal is to survive until the end. Basically the entire game is trying to convince everyone else not to kill you. I think it'd be a neat experiment.
No. It'd last until one person is left standing.Would the game last a certain number of days?