I'd like to request pin on this thread.
All the deaths are in the notefile, you've got permission to do anything you want with it, it's all posted at the end of the thread.
This thread can also contain any various ideas.
How about a paranoia themed game. Everybody starts with 6 clones. You get your equipment, your equipment determines role. When you die, your equipment is randomly scattered to a living player who has a free space for an equipment. Equipment with no free slot to land in is lost. Players may or may not have a mutation. When all clones of all players are dead, victory is determined by score, and teams are determined by who had the role determining items last. +3 for killing a spy, +2 for killing a commie (anybody on any other team), +1 for each player that lived each night, -1 for killing your own teammate.
Medical scanners, metal detectors, zap guns, grenades, all kinds of fun things might happen.
While I'm listing ideas. In a modern theme game, a chameleon kill ability that lets the player pick how the kill they make happens. So they can frame wolves, poisoners, serial killers, or...