Vanilla is so boring now

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Poppycocks

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Jul 29, 2019
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A lot of people (especially the ones here) arent going to like this. But a creative person will never (or at least not for a very long time) get bored of vanilla. Look at Etho
Boring people are boring, eh?

No man, that's a very bad generalization.
 

RedBoss

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Vanilla wasn't boring to me, mining was. I went to modded minecraft to have access to materials in an easy way. I got caught up in the gadgets but i'm going back to building.... But I'm not giving up my quarries or my MPS!
 
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Zexks

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I like using vanilla worlds to work on building design. There's a lot less blocks, colors and textures to work with which make you really work out solid designs. When you go back to modded minecraft your builds will look all that much better with all the extras
 

Mash

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A lot of people (especially the ones here) arent going to like this. But a creative person will never (or at least not for a very long time) get bored of vanilla. Look at Etho

And a person with a rocket growing out of his ass never has to worry about paying for gas.

We can all dream.
 

Jyzarc

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Jul 29, 2019
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And a person with a rocket growing out of his ass never has to worry about paying for gas.

We can all dream.
I dont even consider myself a creative person but I haven't gotten bored with vanilla, I just mostly play FTB because I like it better. The people who get bored of vanilla (and eventually modded) are the type of people who shouldnt play sandbox games
 

Mash

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That's like saying that the people who didn't play Halo all the way through on Legendary shouldn't play first person shooters.
 

Jyzarc

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That's like saying that the people who didn't play Halo all the way through on Legendary shouldn't play first person shooters.
that is not at all what I'm saying, Minecraft is a sandbox game, if you get bored of it eventually you will probably get bored of all sandbox games
 

Mash

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that is not at all what I'm saying, Minecraft is a sandbox game, if you get bored of it eventually you will probably get bored of all sandbox games

No, because you're working under the pretense that all sandbox games have the same elements. In fact, this applies with ALL game genres.

Minecraft is a sandbox game, but that doesn't mean it's equivalent to all sandbox games. Someone who didn't enjoy the Age of Empires series might well enjoy the Starcraft series, even though they're both real time strategy games.

Just because someone gets bored of Minecraft doesn't mean they'll get bored of all sandbox games. And honestly, I'd be mildly concerned with someone who didn't eventually get bored with even a sandbox game. The existence of mods in general shows that the vanilla elements aren't enough for a lot of people. Myself included.
 
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Quesenek

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A lot of people (especially the ones here) arent going to like this. But a creative person will never (or at least not for a very long time) get bored of vanilla. Look at Etho
Not exactly. Etho and everyone else who makes money off of entertainment have a community to please so they do things they wouldn't normally do in order to be payed. In Etho's case he has people who like FTB and people who like vanilla so he plays both whether he wants to or not.

Thread:
I like to play FTB over vanilla because of the things I can create are literally limitless versus vanilla where the limit is redstone. I don't get bored of vanilla simply I can create the exact same things on FTB as I can vanilla but it doesn't go the other way so I just don't bother playing vanilla I really cannot see a reason why anyone would pick vanilla over FTB for this reason just because pipes and machines are there doesn't mean you Have to use them.

PS. replace FTB with any modpack like BTW for example.
 

xSINZx

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Jul 29, 2019
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We are in the IT age.
Thats why I skipped Vanilla and went straight for MOD'ded Minecraft. But then I'm guessing when Minecraft came out there Wern't any MOD's for it.
Great Game made more versatile with the help of some very talented people.
 

Ako_the_Builder

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Jul 29, 2019
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I never really played vanilla, couple of weeks until I burnt my first castle down by mistake then learnt how to get tekkit.

I'm getting a kind of vanilla fix now by playing a CTM map, Super Hostile Inferno Mines (google searchshould get you to Vechs' thread), it's a lot of fun (and quite hard to stay alive). Might be worth a try for anyone feeling a little burnt out and needing a different type of MC fix for a change.
 
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Dravarden

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In vanilla I can always go mine a witch hut perimeter or make a village bigger or an iron trench, in FTB I can just slap a quarry and have a witch hut perimeter in no time, make a turtle do a village, have iron golem spawners... So vanilla is not so boring for me.
 

Greyed

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A lot of people (especially the ones here) arent going to like this. But a creative person will never (or at least not for a very long time) get bored of vanilla. Look at Etho

I strongly disagree with this. There is a very large plateau when it comes to what you can do and create in vanilla which is based on the fact that in vanilla the only gains in efficiency that you can realize are ones through parallelization.

Take a simple example of smelting. In IC2 you get gains both in time and material through the furnace->iron furnace->powered furnace->induction furnace line. The same for TE with furnace->powered furnace->induction smelter. The higher machines require more materials to make, but return by being faster and/or burning less fuel to perform the same operation.

Now, if I want to smelt something faster in vanilla what can I do to increase efficiency? I run multiple furnaces in parallel. That decreases the amount of time it takes to smelt large batches of items but does nothing to decrease fuel use. No amount of creativity on my part will alter that fundamental fact of Vanilla.

The same goes for automation in vanilla prior to 1.5.x. There is a hard plateau that you cannot get around. We didn't have a method of injecting items into an object aside from doing it yourself. The most automatic we got out of vanilla was water. We could auto-harvest and move items around with water, but not actually plant anything nor gather items without being present.

In 1.5.x this changes with the hopper, but it is barely a step above what we got before. We can now auto-gather (water pushes into the top of a hopper) and queue up larger and/or varied batches. But we're still doing much in the way of "go here, grab this, place it there."

Because of this relatively low plateau as well as minimal number of interactions it doesn't take someone long to first hit those plateaus in efficiency then hit the plateaus of automation. From then on it is simply a matter of cosmetics; and while people can do some awesome things when it comes to cosmetics, I think it is disingenuous to imply that people who are more interested in mechanics over cosmetics are somehow deficient because they hit the comparatively low mechanical plateaus in vanilla and find themselves out-of-sorts after having experienced the wide vistas of mechanics that the mods offer.
 
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Mash

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Jul 29, 2019
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I should actually clarify that I have nothing against vanilla Minecraft. I don't know how long I've played Minecraft, but my earliest screenshot is from like, Alpha 1.2 or something. FTB, which I only started a few months ago, is my first serious attempt at any modpack. Sure I played with mods, but only with one or two at a time. I was 90% vanilla for several years, and even though I had large periods of no playing within that time frame, I still enjoyed it when I played.

FTB though... it was like discovering Minecraft all over again. No matter how creative you are, nothing replaces the thrill of discovering a game's mechanics and surprises like that again.