Ultimate single player crashes when I load the world

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Dwayne1414

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Jul 29, 2019
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I have been working on this world for some time now and recently I had an incident where I crashed. I thought nothing of this until it crashed instantly after 3 seconds of loading the world every time after this incident. I do not know what to do, please help!

P.S.: Right before the crash, I was in creative and used the "pick-block" button on a wireless transmitter.
P.P.S.: I could not post the crash report due to a character limit on the forums.
 

HVCFOG3Y34

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Jul 29, 2019
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I'm having this exact same problem. if anyone finds an answer i need it. i was working on this project for like 5hs and now its crashing everytime i try to run the save.
Here is my crash .txt file.
 

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Ashzification

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Jul 29, 2019
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To establish a baseline, please read the quote. Many problems are solved by the troubelshooting guide, and those that aren't, we can work on from here.
Please read below. Please be sure to read all of the info available in the 2 articles.
Please follow these steps exactly: http://desk.feed-the-beast.com/index.php?/Knowledgebase/Article/View/9/0/basic-troubleshooting
This is to rule out any issues with your setup.
Please attempt to launch the modpack, and open a new world save to make sure the setup is correct.
Now, continue on to check your previous saves, changes to the pack, textures, etc. until you're able to reproduce the error with the clean setup.

When the error has been repeated, please post your complete client-side (launcher) console log in debug-mode to pastebin.com and link your paste URL here.
To find your logs and prevent them from expiring: http://desk.feed-the-beast.com/inde...29/1/what-log-do-you-need-where-can-i-find-it
 

HVCFOG3Y34

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Jul 29, 2019
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I figured out how to fix the problem! All I did was modified the mod and removed the Wirelessredstone___ mods (3 of them), loaded up the save. After I loaded up the save I re added the mods. Thats it.
 
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Moasseman

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Jul 29, 2019
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I figured out how to fix the problem! What I did was I copied all the contents of the FTB "ultimate\minecraft" pack folder, and pasted them into my ".minecraft" folder (obviously backing up my .minecraft first.) Then I had to install Forge Modloader (FML) onto the "minecraft.jar". Then I ran the game to see if FML was installed. I closed minecraft and removed the wirerlessredstone___.jars, (3 .jars), from the "mods" folder. Then I loaded up my minecraft corrupted save. This removed the wireless redstone transmitters and any other item that came with the wireless redstone mod. Then I replaced the mod back in the "mods" folder. If you need better explanation on what I mean, pm me.
Ooooor you can just remove the WR-CBE mods temporarily, load your world, save it and re-add the WR-CBE mods and the same thing happens. No need to go temper with anything else.
 

HVCFOG3Y34

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Jul 29, 2019
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Ooooor you can just remove the WR-CBE mods temporarily, load your world, save it and re-add the WR-CBE mods and the same thing happens. No need to go temper with anything else.

I changed my post so it shows the simpler way. I forgot about the modify mod pack feature.
 
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