2013-04-06 08:35:02 [INFO] [STDERR] Exception in thread "main" java.lang.NoClassDefFoundError: gm
2013-04-06 08:35:02 [INFO] [STDERR] at java.lang.Class.getDeclaredMethods0(Native Method)
2013-04-06 08:35:02 [INFO] [STDERR] at java.lang.Class.privateGetDeclaredMethods(Class.java:2451)
2013-04-06 08:35:02 [INFO] [STDERR] at java.lang.Class.getDeclaredMethod(Class.java:1954)
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.ReflectionHelper.findMethod(ReflectionHelper.java:170)
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchServer(FMLRelauncher.java:138)
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.handleServerRelaunch(FMLRelauncher.java:33)
2013-04-06 08:35:02 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:1376)
2013-04-06 08:35:02 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: gm
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
2013-04-06 08:35:02 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
2013-04-06 08:35:02 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
2013-04-06 08:35:02 [INFO] [STDERR] ... 7 more
2013-04-06 08:35:02 [INFO] [STDERR] Caused by: java.lang.RuntimeException: java.lang.ClassNotFoundException: ig
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.ClassWriter.getCommonSuperClass(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.ClassWriter.a(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.Frame.a(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.Frame.a(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.MethodWriter.visitMaxs(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.tree.MethodNode.accept(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.tree.MethodNode.accept(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at org.objectweb.asm.tree.ClassNode.accept(Unknown Source)
2013-04-06 08:35:02 [INFO] [STDERR] at com.eoware.asm.asmagic.AsmagicClassTransformer.transformClass(AsmagicClassTransformer.java:88)
2013-04-06 08:35:02 [INFO] [STDERR] at com.eoware.asm.asmagic.AsmagicClassTransformer.transform(AsmagicClassTransformer.java:29)
2013-04-06 08:35:02 [INFO] [STDERR] at keepcalm.mods.bukkit.asm.transformers.BukkitAsmagicTransformer.transform(BukkitAsmagicTransformer.java:67)
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
2013-04-06 08:35:02 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
2013-04-06 08:35:02 [INFO] [STDERR] ... 9 more
Meh. Takes research, lots of resources, and is slow.Can't believe nobody has said it yet, but Axe of the Stream.
Everybody on my server took one look at my Steve's Carts tree farm and made their own. You will have wood coming out the wazoo, if your base even HAS a wazoo and if you've done your piping that way.
Can't believe nobody has said it yet, but Axe of the Stream.
Everybody on my server took one look at my Steve's Carts tree farm and made their own. You will have wood coming out the wazoo, if your base even HAS a wazoo and if you've done your piping that way.
TreeCapitator is best for early on gameplay while Axe of the Stream and Steve's Carts take resources to both make.
This. I am thinking Treecapitator for early game. Axe of the Stream is great for mid/late game, same for Steve's Carts and the latest version of MachineMuse's Modular Power Suits (which has a Treecapitator type axe upgrade now apparently). I am looking for a nice (but balanced) early game solution for turning all those gigantic trees into useful wood. I'll keep hacking away at getting Treecapitator to behave, I guess.
If you are changing Treecapitator's configs try
-SPOILERS-
Means you need to sneak for it to take the whole tree and also does more damage then normal to the axe if used.
Uhm... look about 3 posts up from yours.you can use axes of the stream that basically do the same thing, or the MMMpowersuits module, the problem is that the second one has it's module for 1.5 and not in the 1.4 version.
Meh. Takes research, lots of resources, and is slow.