Tinker's Construct Weapon/Tools - Simple and to the point.

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Alcheya

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Jul 29, 2019
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I was hoping to find the "best" TiCo tool/weapon combos with actual stats on the items, but it seems the few threads about them are very scattered and filled with a lot of opinion and banter about which is better. Looking purely for stats in an attempt to make myself some "ultimate tinker's construct tools/weapons" as put in the other thread.
 

SynfulChaot

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Jul 29, 2019
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The 'best' depends almost entirely on what you want to get out of it. The only near-universally agreed upon things are as such:

Tools: Cobalt heads/plates. (Fastest material period and highest used mining level)
Weapons: Manyllium (or however you spell it) blades/plates. (Highest damage period)

Everything else past there is filled with preferences.
 

HeffronCM

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Jul 29, 2019
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Depends on what mods you run with it. For a hammer, from extensive testing, you'll get the fastest possible mining speed with an Ardite handle, Cobalt head, Thaumium plate, Paper plate, and a big ol' pile of Redstone. You are trading durability and cost of redstone for that speed.

For my personal preference, I toss Silky on my hammer. Cheaper than Fortune, with the same average results using a Pulverizer (more with RotaryCraft)
 

SynfulChaot

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My own personal hammers tend to run cobalt for head and plates as all three are averaged for speed. I also run an ardite handle for the stonebound speed boost.

My primary TCon pick is always cobalt head (max speed), ardite rod (max stonebound), and obsidian binding (max reinforced). I may have one less modifier to work with, but it lasts longer. Plus it still has enough, with the +modifier 'modifiers' to have all three redstone speed boosts as it's silky and luck is unnecessary.
 

HeffronCM

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Test it out sometime in a creative world. Cobalt Head, Thaumium Plate, Paper plate, 150 Redstone gives more speed than Cobalt head, Cobalt Plate, Cobalt Plate, 50 Redstone, or any other combination of using up both plates, the first modifier, and the "extra" modifiers you get from Paper or Thaumium. I imagine two Thaumium plates should give the best, but you only get 4 Modifiers with two Thaumium plates.
 

SynfulChaot

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Test it out sometime in a creative world. Cobalt Head, Thaumium Plate, Paper plate, 150 Redstone gives more speed than Cobalt head, Cobalt Plate, Cobalt Plate, 50 Redstone, or any other combination of using up both plates, the first modifier, and the "extra" modifiers you get from Paper or Thaumium. I imagine two Thaumium plates should give the best, but you only get 4 Modifiers with two Thaumium plates.

You're forgetting about the two +modifier 'modifiers'. You can run an ardite rod and 150 redstone and still fit both silky and either electric or flux.
 

Loufmier

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Jul 29, 2019
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Weapons: Manyllium (or however you spell it) blades/plates. (Highest damage period)
from what i can remember cobalt and manaman whatever bollocks, have same same damage but different durability.
you don't want to use stonbound on weapons like EVER.
 

SynfulChaot

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from what i can remember cobalt and manaman whatever bollocks, have same same damage but different durability.
you don't want to use stonbound on weapons like EVER.

Mahnamahna has more damage output IIRC. 2.5 hearts instead of 2.0.
As for stonebound? By itself it's meh. Lower the tools 'durability' to near zero then put on electric or flux and charge it and you have the permanent boost so long as you never run it dry of energy.
 

ScottulusMaximus

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Jul 29, 2019
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Cobalt heads/plates for speed, the rod with the highest 'Handle Modifier"(not sure what that is), paper binding for extra mod, then put flux/electric and a ton of redstone and lapis... Screw durability, make it rechargable.

EDIT:- as above, use stone for rod to get stonebound permanently. Velly clevah:)
 

HeffronCM

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You're forgetting about the two +modifier 'modifiers'. You can run an ardite rod and 150 redstone and still fit both silky and either electric or flux.

Right, but at that point you can have 250 redstone on the Thaumium and Paper hammer.

Cobalt Head, Cobalt Plates, 150 Redstone, Silky, Flux, Speed 21 (before Stonebound)

Cobalt Head, Thaumium Plate, Paper Plate, 250 Redstone, Silky, Flux, Speed 24.66 (before Stonebound)

The Paper and Thaumium also has roughly half the durability to work through before you slap Flux on it. Don't believe my numbers? Check them in-game.

Is it worth 100 Redstone for more speed, less durability, and saving 16 Cobalt? you decide.
 

SynfulChaot

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Right, but at that point you can have 250 redstone on the Thaumium and Paper hammer.

Cobalt Head, Cobalt Plates, 150 Redstone, Silky, Flux, Speed 21 (before Stonebound)

Cobalt Head, Thaumium Plate, Paper Plate, 250 Redstone, Silky, Flux, Speed 24.66 (before Stonebound)

The Paper and Thaumium also has roughly half the durability to work through before you slap Flux on it. Don't believe my numbers? Check them in-game.

I thought there was a limit of three on the redstone speed modifier. Is there not?
 

Loufmier

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Jul 29, 2019
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Mahnamahna has more damage output IIRC. 2.5 hearts instead of 2.0.
As for stonebound? By itself it's meh. Lower the tools 'durability' to near zero then put on electric or flux and charge it and you have the permanent boost so long as you never run it dry of energy.
is it? i remember messing around with cleavers in DW20` modpack, and the only difference between full cobalt cleaver and manamana cleaver was durability, and ofcource reinforced trait.

well, stonebound can work wonders for tools, but is a terrible choice for weapons
 

HeffronCM

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Cactus rods add a fair bit of damage at lower durability.

There is no limit on Redstone. You can drop 450 on an all-Paper Hammer, for a Mining Speed of 38. It does have diminishing returns, such that the Stonebound II from the Handle is worth more than another 50 Redstone. Otherwise I'd advocate a Paper Tough Rod, as durability means nothing with Flux.
 

SynfulChaot

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is it? i remember messing around with cleavers in DW20` modpack, and the only difference between full cobalt cleaver and manamana cleaver was durability, and ofcource reinforced trait.

well, stonebound can work wonders for tools, but is a terrible choice for weapons

I do believe that mahnamahna is more damaging, but I can't check that for sure atm.

And I forgot about stonebound being useless for weaps. Shows how often I use my longsword/scythe. >.<

There is no limit on Redstone. You can drop 450 on an all-Paper Hammer, for a Mining Speed of 38. It does have diminishing returns, such that the Stonebound II from the Handle is worth more than another 50 Redstone. Otherwise I'd advocate a Paper Tough Rod, as durability means nothing with Flux.

The more you know, I guess. Looks like I'll need a new hammer then.
 

HeffronCM

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Jul 29, 2019
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Can't say for certain, haven't investigate weapons the way I have the hammer. If I can get 5 hearts of damage, Looting III, and Flux or Electric, I'm satisfied. Splintering follows the same idea as Stonebound, and you only get 252 extra durability with Thaumium over Cactus for a small sword.

I'll do further testing when I have some time to play around with it. Prolly need to NBT edit the durability.
 

Dee_Twenty

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Jul 29, 2019
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Test it out sometime in a creative world. Cobalt Head, Thaumium Plate, Paper plate, 150 Redstone gives more speed than Cobalt head, Cobalt Plate, Cobalt Plate, 50 Redstone, or any other combination of using up both plates, the first modifier, and the "extra" modifiers you get from Paper or Thaumium. I imagine two Thaumium plates should give the best, but you only get 4 Modifiers with two Thaumium plates.

Thaumium works slightly differently from paper, you can get up to +2 modifiers from it, but it's not on a piece by piece basis like paper, for tier 1 tools you have to make the entire thing out of thaumium to get +2, so for a pick the most efficient method would be paper binding, thaumium rod, and head of your choice. For tier 2 tools you need to use at least 3 thaumium parts to get +2 modifiers, so a thaumium tough rod, 2 thaumium plates, and a cobalt head should yield similar results to the hammer posed in your example, with a little extra speed since I believe plates factor into speed but possibly a bit less durability due to the thaumium rod multiplier being less than a handle such as Mahna Mahna or Ardite.
 

Jadedcat

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Jul 29, 2019
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My favorite hammer is

Thaumic Plate = +1 modifier
Cobalt Plate and Head = fastest speed materials (if no thaumcraft then I use 2 cobalt plates)
Manyulyn rod = high durability

I add Auto Repair and stack redstone on the rest of the modifiers

This gives me 27 - 33 mining speed (depending on if I add the nether star modifier) can mine anything except manyulyn blocks and has 12k durability.

I usually make 2 of these one of them I add silk touch to one for the stuff that can be affected by fortune. Pulverizer/macerator gives me the same average output as Fortune 3 and only takes 1 modifier to get silk touch. Plus the silk touched ores fill my inventory slower. The silk touch makes it slightly slower 23 instead of 27.

I find its a nice balance of speed versatility and durability.
 

Dee_Twenty

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Jul 29, 2019
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My favorite hammer is

Thaumic Plate = +1 modifier
Cobalt Plate and Head = fastest speed materials (if no thaumcraft then I use 2 cobalt plates)
Manyulyn rod = high durability

I add Auto Repair and stack redstone on the rest of the modifiers

This gives me 27 - 33 mining speed (depending on if I add the nether star modifier) can mine anything except manyulyn blocks and has 12k durability.

I usually make 2 of these one of them I add silk touch to one for the stuff that can be affected by fortune. Pulverizer/macerator gives me the same average output as Fortune 3 and only takes 1 modifier to get silk touch. Plus the silk touched ores fill my inventory slower. The silk touch makes it slightly slower 23 instead of 27.

I find its a nice balance of speed versatility and durability.

You know, I wish there were a Thaumcraft specific modifier that one could add to tools with at least one thaumium part to get an alternate auto-repair. I know it's petty but I just can't bear to cover my tools in moss unless I replace the textures with my own, it's just so... ugly.
 

SynfulChaot

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Jul 29, 2019
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You know, I wish there were a Thaumcraft specific modifier that one could add to tools with at least one thaumium part to get an alternate auto-repair. I know it's petty but I just can't bear to cover my tools in moss unless I replace the textures with my own, it's just so... ugly.

I'd love that feature. Moss is great and all, but it's kinda ugly as sin. I've switched to flux-powered on my current server as it looks far better.