Hello FTB community. As a modder, now i am confused, mainly because what everyone says, and is true, tileEntities are the solution and the problem. So, to be a good modder i need to avoid using tileEntities as much as i can. OK! no problem... although... I suppose tileEntities that do not tick cause less lag, isn't it? let's say i got 1024 tileEntities, how will that affect the performance of...? - normal gameplay? - chunk loading-unloading? if...? - they don't tick and store a lot of variables? - they tick and store few variables? As your guys may eb experienced on this, you might help me A LOT in the way i may program my features. Thank you guys for your time.