Something not as "efficient"
Horizontal, Bog Earth, Water, Bog Earth repeated along. Deployer, piston and block breaker for each row for bog earth. Each row get's it's end broken, pushed forward and fresh bog earth deployed every 3 minutes. Peat to engines, dirt back to bog earth creation system, bog earth back to storage. Use a CC computer to act as a timer, allows easier fine tuning of each element of the contraption.
Got it all setup within a 11x11 "farm" which matches all the other farms in my base, which are all 11x11 with their own little dedicated golems running the show.
On average, this gives me a constant trickle of peat for my engines. Since most of my machines are idle 95% of the time, a REC slowly fills up- even at times I have to turn off the peat engines to save peat.
Horizontal, Bog Earth, Water, Bog Earth repeated along. Deployer, piston and block breaker for each row for bog earth. Each row get's it's end broken, pushed forward and fresh bog earth deployed every 3 minutes. Peat to engines, dirt back to bog earth creation system, bog earth back to storage. Use a CC computer to act as a timer, allows easier fine tuning of each element of the contraption.
Got it all setup within a 11x11 "farm" which matches all the other farms in my base, which are all 11x11 with their own little dedicated golems running the show.
On average, this gives me a constant trickle of peat for my engines. Since most of my machines are idle 95% of the time, a REC slowly fills up- even at times I have to turn off the peat engines to save peat.