That thought makes me sick to my stomach. I had enough trouble with block ID conflicts moving from Mindcrack to Ultimate.
Really? I thought the FTB guys had universal configs explicitly so that this wouldn't happen. Had you added your own mods?
That thought makes me sick to my stomach. I had enough trouble with block ID conflicts moving from Mindcrack to Ultimate.
1. RP2 is still being developed as far as anyone knows. Eloraam has... disappeared like this before, but we still have a 1.4.7 version don't we?
2. I don't know why Immibis Microblocks aren't working for you, but the mod works, I can tell you that.
3. As it has already been said, don't expect to kept your current worlds. 1.5 will probably break your world (unless you're lucky)
2. I don't know why Immibis Microblocks aren't working for you
Immibis Microblocks
Immibis Microblocks
Really? I thought the FTB guys had universal configs explicitly so that this wouldn't happen. Had you added your own mods?
Not to be aggresive here, but try to build something with tinyblocks that's decently large. Like a house. Tinyblocks are impossible to build with without having a mental breakdown, and, from the incredibly high resolution blocks, it can lag very badly after a few of those things are placed in your world. RP2 is the only way to get small details into things that doesn't bring you down to 1 FPS.
Something changed in gregtech or industrialcraft and I lost a lot of my void age spaceship. Took me two days to hammer out the changes as the missing blocks weren't directly listed in any config file - Tungstensteel blocks and things like that. I don't know how it happened either as I never changed any settings ID related.
And the reason I'm worried is because of the impact the removal of RP2 would have. We'd have to start a new world because we'd suddenly have huge holes where are the marble and basalt used to be.
1. RP2 is still being developed as far as anyone knows. Eloraam has... disappeared like this before, but we still have a 1.4.7 version don't we?
3. As it has already been said, don't expect to kept your current worlds. 1.5 will probably break your world (unless you're lucky)
Just something KingLemming said in a DW20 video.Why would we lose our worlds for the update to 1.5?
No, we do not have a 1.3, but that doesn't mean that Eloraam was not working on it. If you watched the DW20's Server Play Season 3, you would have seen that RP was being pretty actively developed.Right, but do we have a 1.3?
I expect to keep the current world in 1.5, because there's nothing that will break it.
Apart from pretty much a total graphical re-write, it annoys me when people say stuff without knowing what there on about, mojang changed a lot, even a mod like obsidian pressure plates which adds 1 item has been forced to change LOTS to make it work, think how hard it will be for Devs of IC2 or BC or Thaumcraft, it will take time and stuff will be changed... So why is there the start of a flame war happening already, be patient & have fun in 1.4 minecraft really hasn't changed that much to justify loosing mods over.Right, but do we have a 1.3?
I expect to keep the current world in 1.5, because there's nothing that will break it.
Apart from pretty much a total graphical re-write, it annoys me when people say stuff without knowing what there on about, mojang changed a lot, even a mod like obsidian pressure plates which adds 1 item has been forced to change LOTS to make it work, think how hard it will be for Devs of IC2 or BC or Thaumcraft, it will take time and stuff will be changed... So why is there the start of a flame war happening already, be patient & have fun in 1.4 minecraft really hasn't changed that much to justify loosing mods over.
Where is the BC open beta?Except I know what I'm talking about.
BTW, IC2 and BC are in public beta for 1.5.1
Where is the BC open beta?