One thought from another Meteor mod is that it had a block you could craft that would stop meteors landing within a certain radius of said block. The twist was, you could only craft it from a special ore that drops from the meteors, so you had to let some hit first before being able to build a protected area.
That would be more performace friendly wouldn't it? You'd be picking a random spawn location, guess from that you know where it hits, compare to where is shielded, if shielded, don't spawn, wait for next chance of spawn.
Since we generally like things "Technical" around here, you could do the same but have it need a power source.
That would be more performace friendly wouldn't it? You'd be picking a random spawn location, guess from that you know where it hits, compare to where is shielded, if shielded, don't spawn, wait for next chance of spawn.
Since we generally like things "Technical" around here, you could do the same but have it need a power source.