I just want a more complex power system without losing all my RF mods XD
I think that's why RF has such a huge hold.
Maybe it's simple, maybe it's too cheap, maybe RF to usefulness ratios have gone out of control - but it has every addon you could possibly imagine. You name it, RF has it - jetpacks, drills, quarries, ender quarries, transdimensional transport, recycling, huge storage systems, spaceships, liquid pumping, armor, handheld lasers, automation of every process you could think to automate (and a couple more). Compatibility runs rampant among all of these, even joining up with magic mods. Heck, we have Equivalent Exchange and Mystcraft, powered by RF, thanks to Matter Overdrive and RFTools. Industrialcraft, Reactorcraft, Rotarycraft... None of those (or their addons) can replicate
every RF capability at once.
There are two ideal fixes for this which come to my mind - deploying one would be great, deploying both would be stellar. Here's what I think:
1. The authors of every RF mod ever get together and figure out a balanced set of cost/capability values for RF transport, storage, and use (the authors of Big Reactors, Thermal Expansion, and EnderIO come to mind as some important figures). They organize this into a spreadsheet (or some such) which is distributed along with the RF API, allowing new RF mods to access it and utilize it.
2. Someone programs an RF mod with lossy RF transport and storage, as a sort of hardcore alternative to TE and EIO.
Both of these, unfortunately, seem like they'd be impossible.
I'd do the second myself, but I'm not *that* great at modding and I have other priorities.
For the first, it might be possible without collaboration between mod authors - someone could make a pack with as many RF mods as can be found, and put it on GitHub. People could play the pack, and submit change requests just for configs, specifically for energy use, storage, and transport. These could then be the "universal configs" for RF, which I think could also please a lot of people who complain about power creep. I'd be more willing to do this one, but again, I don't have that much time - I might be persuaded to do it if a lot of people got behind the idea.
TL;DR: RF has a sh*t ton of addons - that's why people (including me) like it. Some kind of definitive balancing needs to happen and/or someone needs to make a lossy cables mod.