If solved elsewhere, my apologies.
I have found a work around for AE to keep items at a particular level.
Pic: http://imgur.com/bP8w5s8 (image upload errors?)
I set up and config it before connecting it to the network, I don't know what affect it would have otherwise.
1.) Point an ME import and export bus at a chest, and a level emitter at the export bus.
2.) Set the export bus to "Redstone Mode: Active With Signal" and "Stack Mode: Always Craft Item, " and include your item in the export interface.
3.) In the Level Emitter add your item, set the level and set the Redstone mode for "Emit when below."
4.) The import bus can import your item always without a redstone signal.
Connect to the network. This will keep at least that much in your network (but a bit over for transporting delays), and it's compact enough (2x3x1) to put multiples in a room and forget about it.
Hope this helps until a solution from the AE team comes through.
Kremnari
I have found a work around for AE to keep items at a particular level.
Pic: http://imgur.com/bP8w5s8 (image upload errors?)
I set up and config it before connecting it to the network, I don't know what affect it would have otherwise.
1.) Point an ME import and export bus at a chest, and a level emitter at the export bus.
2.) Set the export bus to "Redstone Mode: Active With Signal" and "Stack Mode: Always Craft Item, " and include your item in the export interface.
3.) In the Level Emitter add your item, set the level and set the Redstone mode for "Emit when below."
4.) The import bus can import your item always without a redstone signal.
Connect to the network. This will keep at least that much in your network (but a bit over for transporting delays), and it's compact enough (2x3x1) to put multiples in a room and forget about it.
Hope this helps until a solution from the AE team comes through.
Kremnari