ender pearlsWait how do you fuel anchors? o_o
ender pearlsWait how do you fuel anchors? o_o
I don't see how... enderpearls are trivially renewable?That seems crazy expensive..
How are ender pearls not crazy expensive..even with armor enderman do a ton of damageI don't see how... enderpearls are trivially renewable?
It's just a matter of getting around to fuel them once a week (that's how long they last on a stack). If you're not around, they run out of pearls, and turn off.
I was leaning towards a midway/leaning towards hard config.Ok.
We'll need before the start of the server to choose the config wich will be used. Definitely not Chrissy's one.
How are ender pearls not crazy expensive..even with armor enderman do a ton of damage
I wasn't thinking about iron, but seriously? You're talking about getting to the end that early?I don't want to sound rude but are you joking? Even if it wasn't possible to create them out of iron/kill one and use an anvil to make a grinder you could go to the end build a bridge out of range and then make a 2 high shelter and farm them. It's easy
I wasn't thinking about iron, but seriously? You're talking about getting to the end that early?
Just something I forgot to say: I may be referencing several animes, an youtuber called LoserOfCrap, Ken Follet, VALVe games, TvTropes or Bowling For Soup in the chat.
EDIT 2: Links to config files. We are yet to make a final decision on which one to go with. We may even write our own. https://drive.google.com/folderview?id=0B92lOxzyNo6adERJeU5xMUx2Wmc&usp=sharing
EBXL MCforum thread said:LOOKING FOR TEXTURE MAKERS/GRAPHIC ARTISTS
As we move into working on EBXL v4, we are in need of someone or several people that can make and help design textures. We are not only re-vamping all of our old biomes, but adding new biomes and terrain features in addition to merging Forgotten Nature and Underground Biomes into EBXL. We will need textures for trees and plants (both realistic and fantasy types), rocks, ores, stairs, planks, crops, and a myriad of other items. We understand that it will most likely take more than one person not only due to the amount of textures that need to be done, but because one person might not be good at the wide variety of textures we will need.
Our team works closely with each other and the most important thing is the ability to get along with the team. Ego's need to be left at the door as it is a team effort and no one person is more important or valuable than another. It's very important that you can meet deadlines and be dependable. We talk as a team via google talk, so if you are chosen, you will need to be able to communicate that way. If you are interested in joining our team, please send me a PM here on the forums. Please include a sample of your work, preferably something within Minecraft, how long you've been doing textures and your availability, especially the next 2 or 3 months, and what type of textures you would consider your specialty. The textures for EBXL need to be done in 16x for the main release, but of course can be done higher resolutions as options.