RedLogic by Immibs

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Dravarden

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Jul 29, 2019
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And immibis is now officially my favorite mod maker!

well, at least if I find any bugs I will be 100% sure he will see the report and it will be fixed after a week or so instead of 9 months or so!
 
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RedBoss

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Jul 29, 2019
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the only thing I can think of why you would want frames is to use them for mining, but more mods are slowly adding their own way of mining.
I'm not begging for RP2. I'm glad I'm being exposed to more mods and more alternatives. But to be honest, as a builder who is not fluent in Redstone or logic systems, a frame door is the bee's knees. No mono stable circuits, no pistons. Just epic. I'll be using pistons and TF tower blocks until then.
 

Golrith

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That's excellent, as mentioned, MFR RedNet can be a bit overkill if you want a simple redstone system, plus also I like the look of red alloy wires that stick to blocks but don't cause player collision.


I actually see it as a sign of respect that other modders are tackling what RP2 offers. They know Elo is busy, and they know RP2 is very popular, so getting 80-90% of a mods functionality cloned is better then none.
 
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whizzball1

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Jul 29, 2019
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I did see the Redstone in Motion thing and it does look nice.
I'll see about adding it to my pack, and this logic one is a must.
 

Greyed

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Jul 29, 2019
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The square wave -> OSP is perfectly good, but yeah. Epic overkill for a lot of stuff.

. . .


yeah yeah. I know. And how many people here actually know how to simulate a timer with rednet? Basically four of us who are talkative, and I know a lot of people just use bare square waves.

I'd kill for someone who does know to make a Wiki for the PRC for common use cases starting with the timer.
 

Greyed

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And immibis is now officially my favorite mod maker!

I dunno, he's got stiff competition from Lemming... or vice versa. But, really, why would it take this to like Immibis? I was sold on his microblocks. As nice as the RP2 versions but actually work with other mods? Madness, I say, MADNESS!!
 

Chocorate

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Jul 29, 2019
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I'd kill for someone who does know to make a Wiki for the PRC for common use cases starting with the timer.

David Fayram's (KirinDave) youtube channel has an ongoing series called Rednet Rising. Not really my thing but I think that's what you're looking for.
 

Greyed

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David Fayram's (KirinDave) youtube channel has an ongoing series called Rednet Rising. Not really my thing but I think that's what you're looking for.

It's not. See, I had a problem recently where I was trying to figure out why an SR-Latch wasn't working. I did searches for Rednet tutorials/wikis and ended up with videos. Don't get me wrong, videos are great. But they're horribad when it comes to me looking for a specific answer to a specific question because I cannot skim through/search a video for key phrases. In the end I posted to the wonderful "Ask a simple question..." thread and, while I didn't get an answer to my specific problem, the answer I got led me to the problem I had inflicted upon myself. :)
 

KirinDave

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. . .

I'd kill for someone who does know to make a Wiki for the PRC for common use cases starting with the timer.


My youtube series is about practical builds, since my experience teaching programming is that only practical motivations and work really helps feel comfortable with this sort of thing.

But as for the wiki listing all the functions, thank the prolific tekkit wiki for getting on this: http://wiki.technicpack.net/Programmable_RedNet_Controller

The list is very recent. I'm so happy that PowerCrystals made a Schmitt Trigger. It's much cleaner than the solution I had ( INPUT1 -> ONE SHOT PULSE -> PULSE WIDENER(N) -> INVERTER -> AND(output) <- INPUT1 ). It's perfect for things like, "Don't turn on my engines until my redstone energy cell has been requesting power for 30 seconds."
 

Chocorate

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Jul 29, 2019
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It's not. See, I had a problem recently where I was trying to figure out why an SR-Latch wasn't working. I did searches for Rednet tutorials/wikis and ended up with videos. Don't get me wrong, videos are great. But they're horribad when it comes to me looking for a specific answer to a specific question because I cannot skim through/search a video for key phrases. In the end I posted to the wonderful "Ask a simple question..." thread and, while I didn't get an answer to my specific problem, the answer I got led me to the problem I had inflicted upon myself. :)

Hopefully he sees this, maybe he could have a feature at the end of his tutorials where he answers simple user-submitted questions. That would be pretty cool if he has the time for such a thing. And could potentially increase popularity of the series as well.
 

Greyed

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Jul 29, 2019
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But as for the wiki listing all the functions, thank the prolific tekkit wiki for getting on this: http://wiki.technicpack.net/Programmable_RedNet_Controller

Not what I asked for. I quoted you twice for a very specific reason. You cited that a timer could be done in a PRC with two functions. I asked for a wiki explaining how to get those two functions. As I replied earlier, videos are fine but not for the quick look-up when you know what you want, just need to be told how to insert tab A into slot B. Meanwhile, the wiki above is great in that it describes what each does, but not how to make a #@$%@$%@$ timer! IE, it tells you "This is what Tab A is" not the methods to which one might insert it into slot B. :)

Seriously, I get that a timer starts with a wave form, but it is tick based. RP2's timer wasn't tick based. I know I can't program a wave form to pulse every 5 minutes (pretty sure we're limited to 1 byte, or 255 tickets, or just shy of 13 seconds) so clearly I need to do something with... something else... to convert ticks into seconds and then program *that* piece to the amount of seconds I want. But there's no simple, text based page, which describes what is probably the one base function everyone is going to search for first. Heck, most of the videos on Rednet start with, "Look, we can do an AND gate with just one cable!" >.<
 

Chocorate

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Jul 29, 2019
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Not what I asked for. I quoted you twice for a very specific reason. You cited that a timer could be done in a PRC with two functions. I asked for a wiki explaining how to get those two functions. As I replied earlier, videos are fine but not for the quick look-up when you know what you want, just need to be told how to insert tab A into slot B. Meanwhile, the wiki above is great in that it describes what each does, but not how to make a #@$%@$%@$ timer! IE, it tells you "This is what Tab A is" not the methods to which one might insert it into slot B. :)

Seriously, I get that a timer starts with a wave form, but it is tick based. RP2's timer wasn't tick based. I know I can't program a wave form to pulse every 5 minutes (pretty sure we're limited to 1 byte, or 255 tickets, or just shy of 13 seconds) so clearly I need to do something with... something else... to convert ticks into seconds and then program *that* piece to the amount of seconds I want. But there's no simple, text based page, which describes what is probably the one base function everyone is going to search for first. Heck, most of the videos on Rednet start with, "Look, we can do an AND gate with just one cable!" >.<

He's just trying to do what he can. You can either find the resources if they do exist or you can take what we're trying to help you with.
 

Greyed

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Jul 29, 2019
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He's just trying to do what he can. You can either find the resources if they do exist or you can take what we're trying to help you with.

Don't get me wrong, I am grateful that Kirin is putting out the videos he does. I'm just replying and stressing while those are helpful, it isn't the same as the specific thing that I am asking for. I am not asking that Kirin, or, you, or anyone reading this, do it. Just venting frustration that there isn't that resource available. Responding by pointing out what is available, and I've stated is available, is like telling someone who wishes their city had decent public transportation that they could always ride a bike or walk! :)
 

KirinDave

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Jul 29, 2019
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Not what I asked for. I quoted you twice for a very specific reason. You cited that a timer could be done in a PRC with two functions. I asked for a wiki explaining how to get those two functions.

I think the problem is the overload of the word "function" here.

I think I get your meaning, a sort of a cookbook for the kinds of things RP2 logic did well and that appear in builds in written form. I don't know of one. It'd be a good project. I am doing the building guide in video format because I think people find it approachable as a learning format, but it doesn't help more advanced folks like you.

so clearly I need to do something with... something else... to convert ticks into seconds and then program *that* piece to the amount of seconds I want. But there's no simple, text based page, which describes what is probably the one base function everyone is going to search for first. Heck, most of the videos on Rednet start with, "Look, we can do an AND gate with just one cable!" >.<

There isn't a good way to do long duration timers other than computer craft right now. It's one of the reasons I like this. The only way to do long timers is by using adders and comparators right now. That said, it's pretty rare to need a timer longer than 10 seconds. I find myself thinking that usually when the timer is longer than a few seconds what I actually want is a sensor or filter.

But hey, this mod exists now. We get the timers back.
 

Greyed

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Jul 29, 2019
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I am doing the building guide in video format because I think people find it approachable as a learning format, but it doesn't help more advanced folks like you.

Well, to be fair chances are I'll be needing it as well. I don't know what half those things do and at some point I'll want to sit back and dive into it when not around my game machine. Which means I need to go digging for you on Youtube. KirinDave there as well?

The only way to do long timers is by using adders and comparators right now.

... Ok, now to play with those when I get home to see if I can noodle it out. :)

That said, it's pretty rare to need a timer longer than 10 seconds.

I'm actually on the opposite end of the scale, I rarely find a reason to have a timer less than 10 seconds. In fact most of the time I am watching other people's LPs I'm wincing at how low they set their timers. Mainly because I'm thinking of how spammy that has to be on the server. I mean like when someone set a timer on a retriever to pull items out of a machine when they are generating one item every 10 seconds. So they set the timer to 2 seconds. I'm just (mentally) screaming at the screen, "It take 10 seconds to make the item, it stacks to 64, 5 minutes and you pull half a stack and save the server resources!!!!!"

But hey, this mod exists now. We get the timers back.

Quite so. And now I'll have to go back to frothing at the mouth at LPers setting low timers. >.>
 

Golrith

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Nov 11, 2012
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Have to agree on the CC computers as a timer. There's a little build I tend to always do at the start that needs a timer to control something, which then does 3 actions in sequence. CC has made the build tidier, and I've been able to put a extra level of control into the timer too.
This particular timer only has to pulse every 3 minutes, as it's my own version of a peat farm, not using a forestry multiblock farm monster.

Still, it's nice that Immibs has implemented this. The timer (I feel) is the most used logic gate for tech builds.