Recent Events Discussion (RED) Thread

Discussion in 'Modded Minecraft News' started by VapourDrive, May 5, 2014.

  1. Celestialphoenix

    Celestialphoenix Too Much Free Time

    I'd wholeheartedly encourage you to build something like this, theres a lot of different ways this could be designed, implemented, and used. (I'd love to see some drive belts/sprockets+chains ect)
     
    Last edited: Feb 15, 2015
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  2. SynfulChaot

    SynfulChaot Forum Addict

    He wouldn't lose any integrity or autonomy. If people wanted to 'fix' his mod then they can make one to do that. He wouldn't need to open his up to open/visible source or anything. That puts the onus of that support entirely on the people that want to do that.

    His politics I can't agree with. But on the other? He still *can* utilize FML and Forge to use those hooks. It shouldn't adversely affect him. And if it doesn't give enough then he can still ASM hook things just like plenty of other modders do when Forge doesn't have the hooks and Lex won't allow it to be added.

    That's what DRM *is*. If you say you have DRM then that is what people will rightfully assume.

    That's version control, not DRM. Most mods do that. Great for SSP, but a pain for modpack makers as we need to disable the irritating reminders.

    And if that's the case then I can't dislike SquidAPI for having it as it's not DRM.
     
  3. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    It's not plain version control. It's telling you that the website you recieved the file from is illegal. It also hijacks the splash text on the main menu. Many people would call that DRM. People are defining words differently, which can be very confusing.
     
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  4. SynfulChaot

    SynfulChaot Forum Addict

    Hijacking the splash I think is going too far, but informing users that they may have gotten malware isn't DRM.
     
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  5. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    I wouldn't consider hijacking the splash is going too far. I'm simply using it to tell people that they shouldn't use those sites.
     
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  6. Padfoote

    Padfoote Brick Thrower Team Member Forum Moderator

    At this point we are having a pissing contest, one in which no one will win.
     
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  7. Gideonseymour

    Gideonseymour Relatable Gamer Trusted User Retired Staff

    My opinion:

    No matter what any of you think, whether you think FlowerChild is good or whether you think FlowerChild is bad, DRM does nothing but hurt the mods involved. Look at TiC and GregTech - did either of those come out of the DRM encounter with an added playerbase or an improved state of mind? And look at Forestry and Technic - sure, it may have been justified, but Technic is good about getting permissions for their first party packs now. If anything, that DRM is only stopping Forestry from being in the new packs that Iskandar is working on.
    DRM is inexcusable, no matter who you are. Sure, it might help you win a battle against a certain mod, but in the end, it does nothing but hurt you and the players. I, personally, would've liked a pack with both GregTech and Tinkers' Construct, but I can't have that now. If anything, having a mod with DRM in it is going to remove any chance a mod has of being included in any of my packs. I know it's been removed, but I'm already borderline on having TiC or GT in my packs, because of DRM.
    If any mod dev actively supports DRM against anyone, I don't care how justified the cause, their mod will be removed instantly from any of my packs. No further argument. DRM only hurts. It never helps anyone.
     
  8. Celestialphoenix

    Celestialphoenix Too Much Free Time

    It would take a considerable amount of time and effort to make that work on a basic technical level.
    Doing so would gain nothing for the mod's overall design. [it would still play the same, with more complex code (more bugs) and more dependencies]
    Dev time is the most limited and valuable resource in game design, it would be a total waste of his time and skill.

    And it would still be incompatible with everything else at a fundamental design level. As a result making it work with other mods will inevitably cost him his design integrity; as it would nullify a lot of the features implemented and scramble the fine tuned balance.

    Except we both know it'll never work that way. People will still direct their tech support at FC. The resultant bugs will still be FC's fault even though he didn't implement that code.
    Why? Because its FC's mod. "Better than Wolves- Forge edition" will still say by FlowerChild. You can try directing tech support to your ported thread, but people will still go to FC's thread as well. (how would they know if the bug is FC's or yours?).
     
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  9. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    What about using DRM against malicious mods? If MaliciousMod installs a trojan, I think NotMaliciousMod should be allowed to deactivate and uninstall MaliciousMod. Or would that make you ban NotMaliciousMod from your packs?
     
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  10. Democretes

    Democretes Over-Achiever Mod Developer

    I swear, anytime RP2, BTW, or Eloraam is mention, everything goes to hell.

    Sidenote:
    Why do you people change your avatars? >.> I keep seing people and going "Who's this? They're popular? How haven't I... oh he just changed his avatar".
     
  11. SynfulChaot

    SynfulChaot Forum Addict

    Sorry. I gotta agree with Gideon here. DRM is inexcusable. Making a trojan/malware removal tool isn't DRM. Please don't try to conflate useful anti-malware tools with DRM.

    Seems something about those mods/modders just gets people into a state where they can't think logically anymore.
     
  12. Padfoote

    Padfoote Brick Thrower Team Member Forum Moderator

    You are splitting hairs. It is up to the user to decide what mods they install and whether or not they are willing to accept the risk of world or computer damage. I don't need someone else to decide what I should or should not install.
    This is the first time I've changed mine, I felt it was overdue.
    This one is my fault and I apologize for that.
     
  13. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    We have travelled very far, from BTW to DRM... It's too hard for us to keep at one topic...
    I don't even know what the Eloraam drama was...
     
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  14. Padfoote

    Padfoote Brick Thrower Team Member Forum Moderator

    Then I suggest we drop both of those topics and return this thread to the discussion of recent news. BTW leaving Forge is neither recent nor relevant, same with the discussion about DRM.
     
  15. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    So what do you think about FyberOptics 1.2.5 to 1.7.10 witchcraft?
     
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  16. SynfulChaot

    SynfulChaot Forum Addict

    Crazy awesomeness. So much potential to bring old mods back into the spotlight without the headache and 'grey-area' stuff of porting them.
     
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  17. Democretes

    Democretes Over-Achiever Mod Developer

    Looks good. Also excited Aether 2 is back and now compatible with everything and significantly less buggy.
     
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  18. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    I'm excited to finally try out RedPower and some other mods I've never touched. I started playing MC pretty recently, in 1.7.2, so I missed some of the awesome old mods.
     
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  19. Democretes

    Democretes Over-Achiever Mod Developer

    Oh man. EE2, RP2, TC2, hng.... the nostalgia.
     
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  20. CoolSquid

    CoolSquid Over-Achiever Mod Developer

    Wasn't EE2 extremely unbalanced?
     
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