[Beta 1.8.1, just after the Adventure Update, October 2012]
My first hour of SSP play. I had already played creative for a week or so, so I was familiar with the block mechanics. What I did
not know, however, was that you need to
hold the left mouse button to break blocks in survival. So I spawned in the world, and tried to punch out dirt with no success. Running around punching random things, I eventually came across and broke sugarcane, though I had no idea what it was. I thought "this looks sharp", and tried using
it to punch out blocks. Still no success. After about 20 minutes of punching animals, which
was successful, I fell into a hole (one of those little ponds about 3 blocks below the surface). Trapped, I decided to finally google what I was doing wrong. It took me an hour to find out why.
Somewhat later (about 2 months later), I am trying to learn redstone, and am using the MC wiki for reference on building logic gates (this was back when the diagrams used
this legend instead of
the newer one). I try building a NOT gate, but fail to realize that the torch output has to be attached to a block (so that it can receive power). So I spent 2+ hours fiddling with a broken design, wondering why I could not pull off a simple schematic.
Fast forward a year, and I try playing Tekkit for the first time (because someone on my server crashed it with //fillr done from on top of a mountain). I was at this point a vanilla "expert", but that helped little when I tried running BuildCraft engines without coolant (kaboom), IC2 machines off of Extreme Voltage (kaboom), or overclocking a RailCraft engine (kaboom). This time, it took me two or three days to learn the mechanics of these mods.
Shortly after, I try to go into modding myself, intending to make a "Nikolite Furnace" to process sugar cane into BuildCraft oil. Using tutorials - half of which were out of date - I try to code in first a block. Crash. Retry. Crash. Rewrite. Now it loads. Write the Furnace class. Crash. Crash. Crash. Write the GUI. Crash the entire dev environment. Rewrite everything. It works. Load it into my modpack. Furnace block now looks like it is made of egg textures and fire blocks. Google search. Find texture incompatibility. Install Forge. Fail like 5 times getting it to install. Give up and play KSP for a month. Come back and install Forge. Have to rewrite everything. Finally works.
So I play for a while in that modded world. I soon decide that I am sick of replacing stone tools (I am too cheap to use diamonds). Decide to made a bedrock tools mod with infinite-durability tools. Realize that I need a way to obtain bedrock without simply allowing the block to be mined (as that allows void access). Decide on another machine. Have machine, wonder how to power. Make engine. Decide not to make another electrical power system. Run out of ideas for alternatives. Have a dream about gearboxes. Try to code, fail like 5 times.
Fast-forward two months, RotaryCraft.
We all have our small beginnings.
Last edited by
Reika: July 19, 2014