Since another forum I frequent has a Skyward Sword love thread for those with the (apparently) unpopular opinion that SS is one of the best games in the Zelda series (it obviously isn't,) I decided to start a thread for those with the (apparently) unpopular opinion that Power Converters is OP. Obviously, normal forum rules apply and I hope this doesn't degenerate into a flame war.
Without further ado, let's get to my rant.
I don't know if everyone else shares my opinion, but I've always viewed FTB's "goal" as designing beautifully complex automated (though not necessarily self-sustaining) systems for resource production/processing. Such as my old automated Saltpeter Factory that I made with a huge amount of wiring because I didn't know how useful Sorting Machines were.
Now, in this process, I find it quite fun to design independent power grids for the different mods, usually fed with fuel from what they're powering. They might mingle with one another, and the more mingling the cleverer, but not to the extent where they're the same power grid.
However, with PowerConverters, this is entirely unnecessary, even discouraged. Once you've set up your one power grid, you can just plop down a block for any other kind of power you like. Thus builds are less complex and clever.
(And yes, I know this build's completely solar-powered, I was planning to set up a power grid from a tree farm but got distracted before I could.)
Eh, just my opinion.
EDIT: Thanks for pointing out my typo, thanks keyboard. Fixing.
EDIT 2: To clarify, let me be clear. (Erm, that was redundant.) I'm not here to hate on those who like PowerConverters. At all. I'm fine with them. I can see the confusion, as most people who dislike something also dislike people who like the thing in question.
So this is an anti-PowerConverters thread, not an anti-pro-PowerConverters thread.
Without further ado, let's get to my rant.
I don't know if everyone else shares my opinion, but I've always viewed FTB's "goal" as designing beautifully complex automated (though not necessarily self-sustaining) systems for resource production/processing. Such as my old automated Saltpeter Factory that I made with a huge amount of wiring because I didn't know how useful Sorting Machines were.
Now, in this process, I find it quite fun to design independent power grids for the different mods, usually fed with fuel from what they're powering. They might mingle with one another, and the more mingling the cleverer, but not to the extent where they're the same power grid.
However, with PowerConverters, this is entirely unnecessary, even discouraged. Once you've set up your one power grid, you can just plop down a block for any other kind of power you like. Thus builds are less complex and clever.
(And yes, I know this build's completely solar-powered, I was planning to set up a power grid from a tree farm but got distracted before I could.)
Eh, just my opinion.
EDIT: Thanks for pointing out my typo, thanks keyboard. Fixing.
EDIT 2: To clarify, let me be clear. (Erm, that was redundant.) I'm not here to hate on those who like PowerConverters. At all. I'm fine with them. I can see the confusion, as most people who dislike something also dislike people who like the thing in question.
So this is an anti-PowerConverters thread, not an anti-pro-PowerConverters thread.
Sorry, guys, this thread was probably unprecedented and unnecessary. So. Erm. Sorry.
Can I get back to making out with Flowerchild?