OP-ness Verification

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wolfsilver00

New Member
Jul 29, 2019
752
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Jugle trees give more wood than oak, Jugle OP, plz Nerf
My mother ass is bigged than my couch, ass OP, plz, for god sakes, NERF.
God retribution can ohk me, god Op, plz NERF.
Stupid posts about op'ness everywhere, op'ness posters Op, plz NERF.[DOUBLEPOST=1366712947][/DOUBLEPOST]
Oh.
Thought it saved it per-world, but what do I know? :D
Optifine=Run MC fast!

Optifine=Run MC fast! = Not always, it depends a LOT in your mods behaviour... For example, in a plain with no weird textures (like redstone conduits, for example) there is a + 10/15 fps for almost everybody.. But in your house with every kind of engine and pipe in existence rendering, Optifine just goes mad.. and it may lower your fps for 5/10... what im trying to say?

Textures blow up my fps, textures Op, plz nerf.
 

liquidthex

New Member
Jul 29, 2019
7
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0
The OP-ness of only a small handful of mods and usually only a tiny portion of what the mod does gets under my skin, as well..
But I've learned to live with it! Our server is never going to have a fair balanced economy; The "mod cocktail" is too unstable for that.
So If you just let go of your need for everyone else to be on equal footing with you, you can play any way you want to! Don't like block breakers? Don't use them!
My users enjoy making a giant frame mover with block breakers, I think that's OP.. So I don't build it, but that's no reason they can't!
That is the approach I've taken, but I've run into another barrier: My user base fights mods that make things LESS OP or more difficult, such as GregTech.
Oh well, what can ya do?
 

Hoho

New Member
Jul 29, 2019
100
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In the last 1.4.7 update this was in the changes:

I changed tons of Crafting Recipes, including Mixed Metal Ingots, Dense Copper Plates and almost every Machine. I won't add any Config to revert that massive change!
Those were his own machines he changed. Mixed metal ingots actually became cheaper and don't need railcraft stuff any more to make.
 
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Celestialphoenix

Too Much Free Time
Nov 9, 2012
3,741
3,204
333
Tartarus.. I mean at work. Same thing really.
.... another barrier: My user base fights mods that make things LESS OP or more difficult, such as GregTech.
Oh well, what can ya do?

Tell them about the easier options that come with GT (sapphire lapatrons are awesome- all the ingredients stack!!)
You could also tone down some of the INSANE options with a custom config- steel tools, but no titanium-diamond drill. Half the power needed for UU matter.​
I my own opinion- if you're willing to put the effort in early, GT can make it a lot easier later on (fast ore tripling, crazy amounts of iron in the nether, boosted geothermals, gas turbines and zombie power- my mate built an awesome self powered enchanter with Minefactory, 4 centrifuges and the zombie meat byproduct from the pigmen)
 

Grunguk

New Member
Jul 29, 2019
159
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My user base fights mods that make things LESS OP or more difficult, such as GregTech.
Oh well, what can ya do?

Play up the positive aspects of the mod (such as the alternate recipes for things like circuits and assembly table chipsets) and the long-term benefits of the more advanced machinery. I personally think that Gregtech is an awesome mod; a lot of people seem to be dead-set against it simply because of the high resource requirements but I think that it's so easy to amass mountains of resources in FTB these days (particularly in Ultimate) that it benefits my game experience to have something to actually use those resources for .. otherwise, what's the point in having/getting 'em?

Personal opinion, of course.
 

Scum

New Member
Jul 29, 2019
80
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0
one tries to play with that stupid mod and its retarded nerfs trying to change the configs that not even einstein understands that stupid mess, but no, he has to fuck up your life by making whatever he wants whoever he wants, and the FTB developers don't even CARE about it. Next update I'm gonna remove that crap stupid addon even if it corrupts my world!

Stupid kid, gregtech never forced you to play his mod. Get a life.
 

Hoff

Tech Support
Oct 30, 2012
2,901
1,502
218
Stupid kid, gregtech never forced you to play his mod. Get a life.

Ignorant Scum; people are allowed to have their own opinions. Oh and the "Get a life" comment truly shows your age.
 

Chrissy

New Member
Jul 29, 2019
460
0
0
Well, all I can say is that when I found out about these, I felt so dirty that I just straight-up deleted my entire FTB directory except for the launcher itself. All I want is verification about the state of these "features", so I can purge myself of this horrible feeling.

1) I think it's almost general knowledge that the Redpower block breaker can break obsidian, but it doesn't quite make sense since it's made from an iron pick. Not just that, this also means that when paired with a lever and a stone pick it turns to a slow infinite-durability diamond pick/shovel/everything. Is this intentional?

2) Traincraft steel in Gregtech machines. I don't even... Ughhhhhh.....

3) Combining the Thaumcraft "Boots of the Traveller" with Redpower microblocks can result in a staircase of stupidly high upward speed. Really??

And lastly...
4) The Thaumcraft infernal furnace along with the added smelting recipes can result in a vis-to-metal conversion that's pretty slow, but nonetheless scary. What do?


  1. I guess, Although you'd have to move it about for every single block, Just change it to a diamond pick in the recipe, Or make it able to break only blocks an iron one can
  2. Gregtech is overpriced so it doesn't matter,As a matter of fact this "Greg" fellow can suck my non existent- (Censored)
  3. Oh no he made a staircase! Whatever shall we do!
  4. I dunno, From my minimal understanding of thaumcraft, You would create flux, So that would be bad for the person doing it
 

RedBoss

New Member
Jul 29, 2019
3,300
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0
I'm reminded of people picking on the guy in class who "ruined" the grading curve, instead of studying and getting a good grade on their own merit
 

Chrissy

New Member
Jul 29, 2019
460
0
0
I'm reminded of people picking on the guy in class who "ruined" the grading curve, instead of studying and getting a good grade on their own merit

Didn't you support me when i complained about GT?
Or is this about something else?
 

Dravarden

New Member
Jul 29, 2019
1,693
0
0
Stupid kid, gregtech never forced you to play his mod. Get a life.

if you could read the first line, you can see that I wrote "one tries to play with it" and in the last line I said I'll remove it even if it corrupts my world.

and what is life? is it on steam? if its not on sale I ain't going to get it.
 

liquidthex

New Member
Jul 29, 2019
7
0
0
Tell them about the easier options that come with GT (sapphire lapatrons are awesome- all the ingredients stack!!)
You could also tone down some of the INSANE options with a custom config- steel tools, but no titanium-diamond drill. Half the power needed for UU matter.​
I my own opinion- if you're willing to put the effort in early, GT can make it a lot easier later on (fast ore tripling, crazy amounts of iron in the nether, boosted geothermals, gas turbines and zombie power- my mate built an awesome self powered enchanter with Minefactory, 4 centrifuges and the zombie meat byproduct from the pigmen)

We used to run gregtech with all options set to easy mode. There was no way (that I found) to un-do the iridium plate recipe, so we made a trading outpost that implemented the old iridium recipe with world protection around it.
That was going good for about 5 months... Then the update came: gregtech made all kinds of new plates, interfering with basically every mod's stock "IC2 recipe" and there is no config for it. Infact, he is boastful about there never being a config for it.
I, personally, would like to play with the default configs :)

Play up the positive aspects of the mod (such as the alternate recipes for things like circuits and assembly table chipsets) and the long-term benefits of the more advanced machinery. I personally think that Gregtech is an awesome mod; a lot of people seem to be dead-set against it simply because of the high resource requirements but I think that it's so easy to amass mountains of resources in FTB these days (particularly in Ultimate) that it benefits my game experience to have something to actually use those resources for .. otherwise, what's the point in having/getting 'em?

Personal opinion, of course.

I agree entirely, and I am trying. I'm mainly dealing with 1 person who is dead set against GT. He hates it from top to bottom and even hates GregoriusT, even though he knows nothing about him.

I've decided to move ahead with gregtech anyways, not going to let 1 person's hate dictate the direction of gameplay for the rest of us.

His main complaint is that it changes other mods gameplay, rather than just expanding.

I don't particularly understand, though. He has a gigantic frame mover mining vessel with like 200 block breakers on the front feeding into his ME network, all automated. WHAT YOU NEED ALL THAT FOR!!!@@@??? OVER 9000 DIAMONDS!?

When the game becomes creative mode for me, I look to increase the difficulty. That's how you have fun :)
 

dgdas9

New Member
Jul 29, 2019
1,564
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Wood is the basic component to craft tools NERF
Nether portals made out of obsidin NERF IT TO IRIDIUM
Pigs, Cows and chickens give you food NERF
Grass spreads NERF PLZ


Nerfs only make vanilla mods and vanilla minecraft better...NERF NERFS
 
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RavynousHunter

New Member
Jul 29, 2019
2,784
-3
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We used to run gregtech with all options set to easy mode. There was no way (that I found) to un-do the iridium plate recipe, so we made a trading outpost that implemented the old iridium recipe with world protection around it.
That was going good for about 5 months... Then the update came: gregtech made all kinds of new plates, interfering with basically every mod's stock "IC2 recipe" and there is no config for it. Infact, he is boastful about there never being a config for it.
All I can say is this: there will be far, far more people who'll be pissy about GregTech when that gets implemented in the official packs. One of the main things I like about GregTech is its configurability, but apparently, configuration is overpowered. Makes me wonder how difficult a little "patch" for those new, ahem, features would be to make/

Wood is the basic component to craft tools NERF
Nether portals made out of obsidin NERF IT TO IRIDIUM
Pigs, Cows and chickens give you food NERF
Grass spreads NERF PLZ


Nerfs only make vanilla mods and vanilla minecraft better...NERF NERFS
...NERFCEPTION!

37530548.jpg
 
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Chocorate

New Member
Jul 29, 2019
1,257
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I'll stick by my thought process I've used for a while:

Does said feature make other mods' features obsolete?
  • The feature is more efficient
  • The feature is cheaper
  • The feature does more things for same cost
How does said mod or feature compare to others?
  • Remember that all mods should have equal priority. This means that stats/costs/content of Gregtech or Forestry or TE are all correct, rather than one mod being the right one.
  • If, for example, Gregtech has a high cost and 5 other mods have low cost for the same feature, Gregtech is underpowered. The other mods are not overpowered.
  • If a mod is perceived overpowered because it requires less time/resources, it is not automatically bad.
Does nerfing said feature/mod make gameplay more fun, or does it turn away players due to difficulty?
  • Sometimes being "balanced" makes the game less fun, or more of a "material grind" causing players to invest more time working and not enjoying the feature.
  • Is TE's processing system balanced, compared to IC2's? Which one should be "nerfed"?
^That's just a few things that go through my head when thinking about a mod or feature being OP. Finally though, I believe that if 2 mods have the same feature and the cost is unequal, nerfing should not be the first option. Rather than nerfing and keeping said feature the same, it could be made different. A good example of this is the Grindstone and Macerator. The costs are vastly different, but they have pros and cons. Same with the Clockwork Engine and fueled Engines.