Version 1.7b of the mod is now out! Changelog for the last 3 updates of the 1.7 series:
* Fusion reactors no longer stack and instead require a ring of powered electromagnets
* Check the YouTube video on Fusion more more details
* Fixed bug where the energy required to start the reaction was far too high
* Fission reactors no longer require a vertical line of cell compartments down the middle
* The power and heat generated and the fuel used depends on the number of cell compartments and their positions
* Adjacent cell compartments generate additional energy and heat
+ Added new cooler blocks which have better cooling rates depending on their positions in the reactor
* Many changes to the base stats of all fuels and the energy and heat generation of graphite
* Synchrotrons can now be built entirely, but do not yet have a use
+ Added Fusion Plasma which is contained within the Fusion Reactors' electromagnet rings
+ Added extra drops to certain ores
+ Added extra rare drops to monsters
+ Added anvil repair recipes to tools
* Recipe tweaks
* Other minor bug fixes
* Minor changes to some machines
* Possible other things that I have forgotten
* Made attempts to reduce lag produced by Electromagnets, Sychrotrons and Fission Reactors
+ Added sound effects to the Fusion Reactor and Synchrotron
* Changed the effects of Fusion Plasma leaks
* Bug fixes