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Strikingwolf

New Member
Jul 29, 2019
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I could write a custom license that explicitly disallows rehosting sites while still allowing monetization. I'll get a PiratePad set up and put CoolSquid, you, and I in a convo so we can discuss licensing.
Alright, I'll use GPL v3 for now
 

ljfa

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Jul 29, 2019
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I think you guys should stick to a Free Software license, even if that means not including Squid's code. Don't bend over just because one person demands something else.

Just my two cents, I won't be dictating your licensing.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
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I think you guys should stick to a Free Software license, even if that means not including Squid's code. Don't bend over just because one person demands something else.
My opinions on this are as follows
  1. We will try to make the license as free as possible
  2. I don't want to rewrite all of Squid's stuff
  3. Anything I would write would look similar, thus bringing up drama
Really this is the best option; although I don't like it to much myself :/
 

trajing

New Member
Jul 29, 2019
3,091
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We could explicitly disallow rehosting the framework. We could say that you can't rehost the software, but not extend that to anything else. If you don't package the API (which you shouldn't anyway, unless something weird happens), you can dictate if it's rehosted or not to your heart's content.
And Squid, we do happen to need your $0.02, so if you could chip in on this idea, that'd be nice. (you, too, striking)
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
We could explicitly disallow rehosting the framework. We could say that you can't rehost the software, but not extend that to anything else. If you don't package the API (which you shouldn't anyway, unless something weird happens), you can dictate if it's rehosted or not to your heart's content.
And Squid, we do happen to need your $0.02, so if you could chip in on this idea, that'd be nice. (you, too, striking)
Might work, not sure :/
 

ljfa

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Jul 29, 2019
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I have not demanded anything, don't try to make it sound like I did. I simply gave them the option to use my code under a certain license.
Sorry, I worded it wrongly. You demand it for the case that they use your code.

We could explicitly disallow rehosting the framework. We could say that you can't rehost the software, but not extend that to anything else. If you don't package the API (which you shouldn't anyway, unless something weird happens), you can dictate if it's rehosted or not to your heart's content.
And Squid, we do happen to need your $0.02, so if you could chip in on this idea, that'd be nice. (you, too, striking)
How would you differentiate between 9minecraft and a modpack distributed via Curse, FTB, Technic, ATLauncher or even a Dropbox folder? And what if someone wants to fork it and make changes?

I'm sorry to say that but I dont want to see this go down the drain just because you want to include proprietary code at all costs.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
I'm sorry to say that but I dont want to see this go down the drain just becasue you want to include proprietary code at all costs.
We don't the problem is that this code, even if I refactor it to take out a lot of Squid's stuff, will be pretty similar to his. I'm going to do some ripping and we can look at it, but unfortunately it is just so similar that he may not want it in anyway
 

ljfa

New Member
Jul 29, 2019
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We don't the problem is that this code, even if I refactor it to take out a lot of Squid's stuff, will be pretty similar to his. I'm going to do some ripping and we can look at it, but unfortunately it is just so similar that he may not want it in anyway
Well that's kinda unavoidable. Your code will always look similar to that of someone else from somewhere around the globus.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
Well that's kinda unavoidable. Your code will always look similar to that of someone else from somewhere around the globus.
True, this case is so narrow that there aren't many ways of doing it.

Take a look here and we can see if it is to similar
 

ljfa

New Member
Jul 29, 2019
2,761
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Oh well, I'm probably digging to deep again. I realize that I have nothing to say in your licensing business, I just find it unfortunate that something that was supposed to be Free Software now turns proprietary.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
Oh well, I'm probably digging to deep again. I realize that I have nothing to say in your licensing business, I just find it unfortunate that something that was supposed to be Free Software now turns proprietary.
Yeah it kinda makes me a bit sad to...

But even then I think the GPL v3 would work, which isn't proprietary
 

trajing

New Member
Jul 29, 2019
3,091
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@ljfa Look, I'm not backing down from a point. Here is a standard license I'm drafting. I'm not backing down from a point - I'm attempting to negotiate with Squid so that we can use his code rather than adding more time on to development. Parsing HTML intelligently is a huge pain.
In addition, I don't know how I'd differentiate between a modpack and a rehosting site. I'll look for ways to determine that. Thank you for telling us of a concern. I would, however, like to ask you to stop acting like it's the end of the world because I made one concession.
EDIT: Okay, I see that stuff happened between me writing this and me posting. Ljfa, this will not turn proprietary. It's possible to take care of this issue without that.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
@ljfa Look, I'm not backing down from a point. Here is a standard license I'm drafting. I'm not backing down from a point - I'm attempting to negotiate with Squid so that we can use his code rather than adding more time on to development. Parsing HTML intelligently is a huge pain.
In addition, I don't know how I'd differentiate between a modpack and a rehosting site. I'll look for ways to determine that. Thank you for telling us of a concern. I would, however, like to ask you to stop acting like it's the end of the world because I made one concession.
I didn't know we were doing HTML parsing o_O
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
For fucks sake, make your code and tell me so I can MIT it. Just don't copy more than you need. I have a feeling that it will cause me some drama I don't need if I don't let you use it.
I'll tell you once we know what we need, not quite sure currently
Oh, and yes, I could file a DMCA based on what you have right now. Not that I think I would.
Strange, I think that would be small enough that it wouldn't matter. Code licensing is weird that way...
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
CurseForge integration.
We can't have CF integration unless we got integer versions on CF. The modder can add it on their end though
It doesn't depend on length. I could take you down for copying a single line, as long as the line was somewhat unique. I'm a decent player when it comes to mod copyright. I know the game.
Excuse me, I meant generic enough
 

trajing

New Member
Jul 29, 2019
3,091
-14
1
We can't have CF integration unless we got integer versions on CF. The modder can add it on their end though
It's possible, if an idea I have will work. I'll mention it in a moment; I need to charge my phone.
EDIT: And of we could refrain from vague legal threats, that'd be nice.